Tag: reef

Gamer friends meeting up for Gila Monster

Gamer friends meeting up for Gila Monster

This past Saturday, a large-ish group of us decided to meet up and play games, specifically new releases from Gen Con. It was an informal gathering of gamer friends who decided to try something new and shell out money to reserve a room at the Mesa Convention Center for an event dubbed Gila Monster. It was great seeing local friends and friends from Tucson, and, more importantly, we all plan to expand the guest list for next year.

Choo-choo! Who doesn’t love Russian Railroads at 8 a.m.? Yes, it’s insanely early for me, but I love this game so much that I didn’t mind teaching.

The day started super early at 8 a.m., and first up was teaching Russian Railroads to three other folks. This game is one of my absolute favorites, and I am always down to teach it. It’s a classic worker-placement game, and I love how the scoring ramps up with each round. I also own the American Railroads expansion, which is also great, but I didn’t want to throw that expansion into our learning game. The group had fun, and one couple actually purchased the game from someone at Gila Monster who was selling it. Score!

Next up was My Little Scythe. OH. MY. GOODNESS. This game is just too adorable! It has the same mechanisms of Scythe, but it really encourages you to be friendly to go up the friendship track. You’re still moving along the board, collecting resources and racking up trophies. You can also pick a pie fight, but really only to claim a trophy for winning a fight. There are cute gems and apple pieces. One person on the table said that she wouldn’t have ever picked up this game to play, but was really glad that I suggested we play it. It was delightful!

Let’s have a pie fight! These figurines are adorbs. And like Scythe, you can’t take the same action twice in a row.

I then jumped into a game of Coimbra, a new Gen Con release. This game is tracks galore! The dice are rolled at the start of each round, and players take turns drafting dice. (Your player board actually comes with these cute little dice houses that you place the dice in, so that people will know which dice you picked on the board.) You place your dice on certain tracks, which resolve in a specific order based on the number of pips, so that you can collect cards. These cards increase your income on resource tracks and give you certain abilities.

Coimbra is a great dice-drafting action-selection card-collecting game with four different resource tracks.

At the end of the round, the color dice you picked will you give you resource income based on where you are on that track of the same dice color. Whoa, right?!? So good and thinky balancing which cards you want to take with which dice (because the pips matter for turn order), and then ultimately, which income track you want to go up on. And the board is just colorful and gorgeous. Plus, dice houses!

Dice in Coimbra sit in these little houses so people will know who drafted the dice.

Next up, I played Newton, also another Gen Con release. This game is combo-tastic! It has the same feeling of Lorenzo Il Magnifico or Council of Four of a tight euro game in about 2 hours. You play cards onto your player board, which allow you to take a specific action depending on the symbol of the card. If you play another card with the same symbol in the same round, then that action’s strength will increase — either moving farther along your route or accessing more powerful cards or covering harder-to-reach bookcases.

In Newton, you’re traveling across Europe to meet with scientists, build new tools and discover new theories.

At the end of each round, you tuck one of your cards under your player board so that you have an extra power of that action type. So if collect cards that work well together, you can really crush it with a specific strategy. My scientists helped me cover my bookcase quicker, and I ended up picking up a card that gave me points for all the books I had — ensuring my path to victory. It’s so satisfying playing cards that all work well together.

Look at my pretty bookcase and all my books! Players play cards one at a time on their board to activate actions. At the end of each round, you tuck one card to have an extra strength of that action.

I also got a chance to play Reef. In Reef, players collect pieces of coral to place on their board and score points based on patterns or stack requirements from cards in their hands. The game is quick to teach and quick to learn. On your turn, you either play a card to collect coral and possibly score the pattern listed on the card. Or you can collect a card from the market. That’s it. The key is to collect cards that will give you resources to score points from cards you also have. We played this game in about 20 minutes, and that includes teaching. The pieces are so colorful and vibrant! It’s definitely eye-catching.

Reef has these gorgeous components. It’s a light puzzly game where you score points from cards in your hand based on stacks or pattern formations.

I then took a quick dinner break with friends to Republica Empenada in Mesa. It was my first time going, and I immediately regret not stopping by this place sooner. This place is so yummy! I ordered two empanadas: a jalapeno potato popper and a chicken one. They were both yummy, but I loved the jalapeno popper one better. For dessert, I ordered a banana cream empanada. Heaven! (Banana cream pie is my favorite pie). And I got a Maui Brewing Co. Coconut Porter to wash it all down.

These empanadas are the bomb! Definitely worth checking out this place if you’re in downtown Mesa.

After dinner, I taught some folks Forbidden Sky, which, in my opinion, is the hardest of the Forbidden Island and Forbidden Desert family. It has some neat elements we’re battling — literally! There’s wind trying to push you off the sky island, and lightning that will lower your health points. And then building the sky island with the tiles is much more puzzly because you have to get the rocket ship’s components out as well as the launch pad. I taught the game because I had recently played this game.

Once all the components are on the board, you’ll have to wire them together from lightning sources, and all the players need to get to the launch pad (cue my Arnold voice here) before someone dies or the storm threat level maxes out. One guy ended up dying, so we all lost. Womp womp. But the game has an awesome rocket ship! It makes a little blast-off noise when the components are all wired up, which is pretty neat! I totally forgot to take a photo of our game, but here’s a video of the rocket ship in a game I recently played. We also lost then.

The last game I played is an oldie but goodie: Tzolk’in. Full disclosure, I like lugging this game around because it’s excellent and also because I love my painted gears. Our three-player game played in about an hour because all three of us had played before. It was nice ending a full day of gaming with a game that was familiar and nobody had to teach it.

I love Tzolk’in! I think the wheel/timing mechanism is so unique!

And before you knew it, it was almost 10 p.m. and our room rental was about to expire. I had a lovely time gaming with good friends, friends I don’t usually see unless we’re at a convention. I’m also kicking myself for not learning rules for more games because there were a lot of new releases that I wanted to dig into but couldn’t find a teacher for. So for next year, I’ll plan on doing that.

And lastly, this event was an invite only among friends who wanted to try something new and if we’d have fun renting out a room to game. We definitely talked about expanding the guest list for next year with even more friendly gamers who play the types of games we do.