Tag: project l

Top 10 games I played for the first time in 2022

Top 10 games I played for the first time in 2022

The end of 2022 is almost here! Dang, that went by so quickly! In all honestly, this was the first year that it felt like life in general was returning to a somewhat new normal. I feel so fortunate that I got to travel and attend multiple game conventions, where I played a lot of games and hung out with some good people. Here are the top 10 games I played for the first time in 2022. 

10. Dune 

The spice must flow! But watch out for the storm and sandworm — they’re both pretty treacherous.

This Dune is a streamlined version of the 1979 game that many people grew up playing. I played this game for the first time this past Consimworld, and I had a great time. It’s definitely a convention game because it can run a little long, depending on how experienced the gamers are, but it’s a great implementation of all the different warring factions in the source material (for me, it’s just the 2021 movie — I’ve never read any of the books. Don’t take my nerd card away from me). There’s treachery, secrecy, negotiations, battles for spice, an always-moving storm and the most dangerous thing of all — the sandworm! I would definitely love to play this again at the next con I go to. 

9. Project L

Project L is a Tetris-inspired engine builder that comes in a small minimalist box.

I love puzzles, and Project L is a Tetris-inspired board game that is also an engine builder. Pretty cool, right? It comes in a sleek little black box, with lots of plastic tetromino pieces and decks of thick-cardboard puzzle cards, in which you place those plastic pieces to complete a puzzle. When you complete a puzzle, you gain victory points and/or new puzzle pieces, enabling you to complete more challenging puzzles that require more pieces for more VPs. Placing all those colorful pieces to create a mosaic puzzle feels just so satisfying, as does the stack of puzzle cards you accumulate throughout the game. It’s a great short game, one that I’ve played a lot throughout the year. 

8. Merv: The Heart of the Silk Road 

There are literally many paths to victory in Merv but you’ll need to do it in 12 actions.

Merv is a crunchy, city-building economic game, one that follows a trend in the past couple of years where the entire game comprises of very few actions — 12 to be exact in this game — but many things will happen as a result of that one action, making the game both brain-burnery and fulfilling. Players make their way around the board three times, and on each side, they take a turn, first by placing a building on a location in the row or column where you decide to place your meeple or activating a building in that row or column if there’s a building already there. Buildings will net resources, and then you can choose a site action (caravansary, palace or marketplace), gain a favor or deploy a soldier. If you move ahead on your turn farthest on a side, you’ll start as the last player on the next turn, unless you pay camels to bump ahead. The goal of the game is to gain favors with the palace, collect resources to fulfill contracts, move along the Silk Road to trade and build city walls to avoid the Mongol destruction that happens at the end of the second and third year, which is the last round of the game. 

7. Heading Forward 

The days are counting down on your rehabilitation process in Heading Forward.

I never play solo games but was intrigued by Heading Forward. Based on designer John du Bois’ own experience, in this game you assume the identity of someone embarking on the long road to recovery following a traumatic brain injury. This solitaire card game mimics the choices one must make while rehabilitating, deciding which skills to relearn or which will atrophy based on non-usage, while under a deadline pressure before your medical insurance will run out. It’s a unique experience that offers a glimpse into rehab’s long and difficult process, and the uncertainty of recovery, the result of which could be uplifting or heartbreaking.

6. Stonewall Uprising 

Lots of support tracks in Stonewall Uprising that could have dire consequences for the Pride side.

I got a chance to learn how to play Stonewall Uprising at SD Hist Con with the designer Taylor Shuss himself! Stonewall Uprising is 2-player asymmetrical deckbuilder in which one side plays as The Man and the other as Pride and they fight each other for or against civil rights. It is a notable moment in board game design when a game with this subject matter that’s near and dear to the designer can be published by a wargaming company. Taylor told me about all the research he did on the various historic people who helped the Pride movement get to where it is today. Each side starts with a basic deck of cards, and the game eases you into building your deck. It plays through the 1960s-1980s, which leads into the catastrophic losses the gay community faced with the AIDS epidemic. There are also rule twists that set this apart from a standard deckbuilder. When folding early, which will give your opponent some traction on one of the support tracks, but you’ll be able to draw more cards the following round. 

5. Long Shot: Dice Game 

Which horse will win? It’s anyone’s game! But make sure you bet on the right one.

Who knew betting on horses would be so fun? Long Shot: The Dice Game manages to capture the chaos and excitement of a day at the races — all in a compact roll-and-write package that plays 1 to 8 people. With each turn, the active player rolls two dice, one that pushes a specific horse and the other one by how many spaces along the race track. Players then take one action based on the horse die, and they can either take a concession, mark a helmet on a horse, mark a jersey on a horse, bet up to $3 on a horse that matches the horse die, or straight up purchase a horse. The helmets enable you to make bets on that horse after they pass a certain point on the track, and the jersey allows you to attach a second horse to a primary horse to move one spot after the primary horse moves. The concessions action allows you to get bonuses when you cross off a row or column. The game is fast-paced, and you’ll never know whose horse will cross the finish line! The person with the most money at the end of the game wins.

4. Akropolis

Akropolis is a short yet strategic tile-drafting and tile-laying game.

Akropolis was a total surprise for me. It’s a game that was introduced to me at the end of a game night when we had about 30 minutes left before calling it a night. What I thought would be a quick filler is an elegant, streamlined drafting tile-laying puzzle, a game that plays in under 30 minutes. On your turn, you choose a tile from the construction site; the first one costs zero, but if you want to get one farther down the line, it’ll cost you one stone each spot. You then place the tile into your city. The tiles themselves are one large shape made up of three hexes. When you place the tile into your city, it must border at least one edge of another city tile, or you can place it on another level as long as it covers three hexagon tiles underneath it. The three types of construction: quarries, plazas and districts. Quarries don’t score points but get you stone when they’re covered. There are five types of districts, which score differently and have their own placement rules. Lastly, the plazas are multipliers for these various districts. But a district won’t score any points until you get a matching plaza of the same color into your city. The result is tense drafting and an enjoyable city-building puzzle.

3. Paint the Roses

This is the deluxe version of Paint the Roses, where the tiles are made of acrylic.

I am not the best at deduction games, but there’s something about Paint the Roses and its semi-cooperative deduction gameplay that makes this game so worthwhile. The theme is Alice in Wonderland, and you’re all trying to finish the Queen’s garden before she cuts off your head. On your turn, you choose one of the four tiles face up and place it in the garden next to other tiles. Each tile has a colored flower and a shrub behind it, one of the four symbols, a heart, clubs, spades or diamond. You and others then place cubes to determine if the placement satisfies the secret objective card in each of your hands. After each turn, you have to make a guess about someone’s objective, based on the cubes on the board. They can either be colors or shapes, or both, as objectives get harder. If you guess wrong, the Queen starts chasing you across the board — faster and faster as the game progresses — and you need to win before she gets to you. And because nobody exactly knows what everyone’s individual objective is, there’s no problem of one player taking over the game and making decisions for everyone. 

2. Honey Buzz

The bees are buzzing along and collecting resources to complete orders.

Honey Buzz is an excellent worker-placement economic game, all packaged together in the cutest way possible: bees, flowers and whimsical animals. This game is delightful and crunchy, and you place your beeples on the board to collect various tiles to place into your hive. If there are already beeples at that action spot, you must place exactly one more beeple to take a tile. When those tiles create a pattern, all the symbols on the tiles activate, either producing nectar, coins or more beeples; selling items to the market or completing an order; or activating any other symbol in the pattern if you have a wild symbol. As various types of nectar are sold to the market, their price drops and multiple nectars drop too low, the market crashes, triggering the end of the game. There are also objectives that players can claim throughout the end or at the end of the game. Honey Buzz is a fantastic combination of economics, worker management and puzzle-laying. This game is definitely buzzworthy! 

1. Twilight Inscription

The most epic of roll and writes: Twilight Imperium. Everything about this game is just so slick.

And here we are at No. 1: Twilight Inscription. I seriously have not stopped talking about this game since playing it for the first time. It’s the most epic of roll and writes, an ambitious project set in the world of the galactic classic Twilight Imperium. It feels so much more than a regular roll and write, while maintaining the feel and characters of the TI4, all in a game that’ll last about 2 hours. The game can also look intimidating upon first glance, but once you get started, the symbols are all easy to interpret and gameplay feel sintuitive. The hardest part of the game is deciding which direction to go and which boards to invest in. Each player has four boards: Navigation,  Exploration, Warfare and Industry, and each round begins with an event. There are 25 event cards in the game. During an event, there are dice rolls preprinted on the event card, and each player can choose to cross off those symbols on one board of their choosing. Once everyone is done, the dice are rolled, and players must cross off those new symbols to the active board they’ve already chosen from the event card. This is how everyone’s game can branch off in different directions. Should I explore more systems, or should I invest in warfare? Or maybe it’s worth unlocking these technologies and collecting bonuses for later. So many choices! There are also bonuses for reaching Mecatol Rex first, naturally, and other game objectives scored at the end. Overall, Twilight Inscription just looks so slick, especially with the fancy orange shiny markers that really pop against the blue backdrop of each sheet. Plus, the big chonky dice feel good to roll. 

And that’s my list for 2022. Thanks, friends, for making it all the way through this list. I hope everyone had a wonderful holiday season, and here’s to bigger and better things in 2023! What are some of your favorite games you’ve played in the past year?

Friendship Con 2022: Phoenix

Friendship Con 2022: Phoenix

It’s July and the summer is halfway over! The heat in Phoenix is getting to be unbearable (112 degree days, anyone?), and one way to combat the heat is by staying inside and playing board games. During the last week of June, my two friends flew to Phoenix to visit my friend and me so that we could host this year’s Friendship Con! I look forward to this week every year so that I can disconnect from work and just hang out and play games with friends for five days! 

We love good swag here at Friendship Con. We got water canteens for everyone, plus a variety of stickers.

Wednesday

We kicked off gaming with QE! This has been my go-to short-ish game of late. The game is just bonkers because it’s essentially no-limit betting! Nations are secretly bidding on industry tokens, which are worth VPs and other points for set collection purposes, and the winner is the one with the most VPs. But if you’re the person who bid the most during the game, you’re immediately ineligible to win, despite possibly having the most VPs. It also has an element of hidden information because only the starting bidder on each turn can see everyone’s bid.

QE is a delightful game of no-limit bidding!

We then played a game of Container. I can never quite wrap my head around this economic simulation game, in which you’re building factories, producing goods, selling goods, storing goods, auctioning off goods and storing them on your island, but I always have a good time playing it! The trick is that you can’t really do any single of these things from your port (except build factories and produce goods), but instead they have to come from other player’s supply chains and warehouses. I also enjoy the auction element of this game: bidding on ships that get to the island, ships that you don’t always completely full of goods. The final score is also calculated based on a personalized secret objective card where goods are worth different points, but the goods that you have the most of are removed from scoring. 

Shipping and bidding on goods in Container. Dang, those supply chain issues just get to you!

Wingspan was next. From its superb components (don’t you just want to chomp on those eggs like they’re filled with chocolate?) and engine-building game play, Wingspan never disappoints. And while I haven’t deluxified my game (other than a giant 3D printed bird that I use as the first-player marker), the game just feels so lux and fun to play with. There’s also something super satisfying about the combos and activating your birds, while learning all about them. I also enjoy that as the rounds progress, you’re left with fewer real actions, yet with the birds you have laid out in your tableau, it feels like you’re doing even more with each turn. 

All the pretty birds — and some murder birds — in Wingspan.

We decided to continue the nature theme with a game of Cascadia. This puzzly tile-laying drafting game is always such a delight to play, even if the player to your right keeps taking your salmon tokens! It was one of the top 10 games I played in 2021, and every game is slightly different based on the random animal goals that are selected for each game. It’s gorgeous and easy to teach, and I can’t stop recommending this game to people!

The beauty of the Pacific Northwest is evident in the artwork of Cascadia.

We then took a quick break for dinner. I cooked a giant pot of chicken adobo. Yay! I’ve been trying to learn more Filipino recipes, so I’m glad everyone enjoyed this dish. We ate this over rice and had plenty for leftovers the next day.

Chicken adobo is a Filipino dish made chicken, garlic, soy sauce and vinegar, and served over rice. It’s yummy!

After dinner, we busted out Hello Kitty Monopoly. There is something super Boss Lady about asking your husband and three male gamer friends to play this adorable version of Monopoly, which actually ended up being really cut-throat because we played with the real rules. None of this Free Parking cash collection nonsense. I remarked during the game that its second half felt like the wheeling and dealing chaos of Sidereal Confluence, because we needed to make those monopolies to start bleeding our opponents dry. I loved the metal Hello Kitty character tokens, but for those who aren’t familiar with Sanrio, it was a little difficult to figure which piece was yours. Overall, the game was intense and it did eventually end (not like those games during childhood where everyone just got bored because it went on too long), but I was disappointed that I was never able to buy Hello Kitty’s Hotel (aka Boardwalk).

Hello Kitty Monopoly — all the characters may look cute but they will cut you for your property.

Thursday

Thursday was our D&D day. My friend has worked so hard at painting minis of our individual characters and setting up a game for us as DM. He also gave us sparkly dice to play with! My character was a monk tiefling named Sevi Olum, and she kicked so much butt!

Friendship Con swag also included these sparkly dice for each player for our D&D game.

Our group was Earth’s last hope against an alien invasion, and we worked hard to complete some adventures in a tavern, cave and the sinewy tendrils of a giant eyeball. Ewww! Despite my aversion to eyeballs in general (and not being familiar with too many D&D campaigns), I had a good time with my friends!

The minis are painted, and ready for battle and to save the planet!

We ended our Friday with Just One. Last year, we played a lot of Just One, and I was especially amused that a lot of our inside jokes carried over from those games. It’s truly one of the best party games I’ve ever encountered, and it plays up to seven people. 

Just One is a guaranteed good time!

Friday

We started Friday morning by playing Twilight Imperium: Fourth Edition, but changed it up by adding the Prophecy of Kings expansion. Since we had never played this expansion before, we dealt out three characters from the expansion to each person and chose one to play. This expansion adds mech leaders with some special abilities. I chose the Naaz-Rokha Alliance, which basically looked like space cats with monkey aliens on their backs. 

These space cats look so intimidating!

Our game lasted about 7 hours, which is quite speedy! The game randomly ended though during Agenda, which gave one player 1 VP to put him at 10! We all got thrown off by the agenda card, but the game was close anyway between him and another guy. 

The most epic of board games: Twilight Imperium: Fourth Edition!

After dinner, we played Battlestar Galactica, one of my absolute favorite games ever! I will only play the base game and with 5P, so we enlisted our friend to come over to run the game. I can’t tell you how much I love this game: the paranoia, the semi-cooperativeness, and the fear of secretly being activated halfway in sleeper phase to become a cylon. It’s always such a great experience, no matter if you win or lose, and especially if I get to play as Helo (which I did!). Unfortunately, us humans did not win this time!

Sadly, us humans could not fight off the cylons. But my man Helo is still looking fine.

We ended Friday night with a 3P game of Dune: Imperium. I’ve been enjoying this worker-placement deck builder the most I play it and wish that more games have this combination of mechanisms. The Lost Ruins of Arnak is the only other game that feels similar to this one! Are there other deck builder worker placements that you can think of?

The more times I play Dune: Imperium, the more I’m liking it!

Saturday

We started Saturday with Oath: Chronicles of Empire and Exile. I love, love the adorable artwork and quality components of this game but honestly, something about the chaos of a game in which you need to hang on to your win condition until the start of the next round drives me bonkers. I do enjoy the exploration of the action spaces of the game and moving around the board, but I’ve come to accept that Oath is just not for me. And that’s totally fine! We like what we like!

The gorgeous board and world-building in Oath is top-notch.

I then taught a game of Project L. If you want to learn more about Project L, check out my latest segment on The Five By Episode 123. Project L is a neat engine-builder puzzle where you’re using Tetris pieces to complete cards with puzzles on it for VPs and/or more puzzle pieces. The more cards you solve, the more pieces you’ll have to tackle even bigger puzzles that are worth more points. 

In Project L, you complete the puzzle cards in order to gain VPs and even more pieces.

I then learned how to play Tranquility, a cooperative card game where you work together by putting a card down so that cards fall in ascending order — in silence! This was such a neat yet mildly stressful game because you have to figure out which cards you need to save in your hand to play, or which ones you can discard. If you discard the wrong cards, you and everyone else will get backed into a corner in the display and will be unable to complete the objective. What a fun filler! We actually played this twice because we did badly the first go-around, and we won in our second game!

Tranquility: a silent game of card-counting.

Next, we played Shipwreck Arcana, a deduction and logic game in which players are trying to figure out which fates (numbered chits 1-7) are in your hand while placing drawn fates onto logic cards that can help others figure out which fates are in your hand. I liked the dedication aspect of this game, which reminds me of those logic puzzles growing up.

This logic game relies on placing the correct fates under a card so others can guess which fates you have.

After that, we played Long Shot: The Dice Game. This roll-and-write captures the chaos and excitement of a day at the races. Horses move along the track with each dice roll, and players can choose to bet on horses, buy horses, or collect bonuses. It’s seriously a lot of fun, and even though it’s not your turn, you’re still highly invested in how the race is going and making decisions to win the most money. 

Which horse will cross the finish line first? It’s anyone’s guess in Long Shot: The Dice Game.

For dinner, we ordered some Korean corn dogs for dinner from Two Hands, since these things aren’t readily available on the East Coast. Behold!

Korean corndogs have some crazy combinations such as spicy dogs and potato dogs.

The last game of the night was Alea Iacta Est, a dice worker placement game. I honestly hadn’t heard of this game before, and, despite its goofy 2000s Roman art, I really enjoyed this! Alea Iacta Est is Latin for “The Die is Cast,” and players are using their dice to conquer new provinces and recruit patricians for those provinces. I also thought it was hilarious that unused dice end up in the latrina. 

The artwork on this game just takes me back to the 2000s in board gaming.

Saturday night was the last night we were all together gaming. One guy had to fly back home on Sunday, while the fourth guy was flying back on Monday. Here we are very chipper after long days of gaming!

These guys are the best! One guy from Atlanta couldn’t make it this year. Hopefully he’ll join us in 2023.

Sunday

We began Sunday with a quick 2P game of The Field of the Cloth of Gold. It’s incredibly tense, and the passive-aggressive gift-gifting is just so amusing to me! The game plays in about 20 minutes, and it’s perfect to bust out when you have a small pocket of time.

A gift for me means a gift for you!

My friend who was still in town and I did some thrifting looking for board game deals and books at various second-hand stores throughout the Valley. My big scores for the day were Pipeline, Kraftwagen and Star Cartel. I’m very excited to try out Pipeline next game day! 

My friend also wanted to try Sonoran hot dogs, something of a specialty here in Arizona. A Sonoran hot dog is a hot dog that is wrapped in bacon and grilled, topped with pinto beans, onions, tomatoes, and a variety of additional condiments, often including mayonnaise, mustard, and jalapeño salsa.

You can’t see it underneath the sauce but those hot dogs are indeed wrapped in bacon.

After that, we drove to my friend’s house to play Alien Frontiers, another dice worker-placement game! It’s a game of resource management and planetary development, where you roll your dice and place them on various action spots on the board. You can unlock new technologies as you control locations on the planet as well as by gaining technology cards. This was the first time I had played this game, and I actually won! But I think I got some practice the night before from learning Alea Iacta Est. Apparently, manipulating dice pips to take action spots is my jam! 

It was my first time playing Alien Frontiers, and I won!

In true Friendship Con fashion, we then played a game of Glory to Rome, with Imperium rules, and our game was so ruthless! I built the forum, which required me to have every type of card in my clientele for a victory, and my alleged friend kept preventing me from doing that. Good times though! 

Rome demands all the things!

And lastly, the final game of Friendship Con was another play of Dune Imperium. It was really nice ending our convention with a game I’m very familiar with.

And just like that, five days came and went so quickly! Thanks for making it all the way down here. I played a total of 20 games, sprinkled in with endless snacks, mostly home-cooked meals, and lots of catching up with my dear friends. Last year’s Friendship Con was in Atlanta, and I hope they had as great of a time coming out here to the Valley of the Sun as I did going there in 2021. And with that, we sail into the second half of summer, hoping the weather will cool down, even just a wee bit. Like seriously, I will gladly take 105 degrees here in Phoenix. What are some of your summer plans?

Dice Tower West 2022: Board games in Las Vegas

Dice Tower West 2022: Board games in Las Vegas

My husband and I were going back and forth on attending Dice Tower West last weekend as it would be the first major convention we’d attend since the start of the pandemic. I had previously attended Consimworld in person last summer, but that was only about 200 gamers — Dice Tower West is probably nearly 10 times that amount. We decided to take a road trip to Las Vegas and had a fabulous time!

Thursday

We drove from Phoenix and arrived in Las Vegas on Thursday evening, and after a lovely dinner at one of my favorite restaurants ever — Firefly Tapas Kitchen and Bar — we checked into the Rio All-Suite Hotel and Casino, where Dice Tower West is being held. Since my formerly-East Coaster husband, Chris, had never been to Las Vegas, I wanted to give him a tour of the town before we dove into board games. 

Firefly Tapas Kitchen + Bar is one of my favorite restaurants! I celebrated my 30th birthday there a lifetime ago!

We went to see O at the Bellagio, my favorite Cirque du Soleil show, and bought third-row seats. It was pretty epic sitting so close! I could feel the cold air when the water came down and the heat when the fires were ablazing. After the show, we meandered a small section of the Strip and ended up getting Secret Pizza at the Cosmopolitan. 

O by Cirque du Soleil is such an impressive show, a visual spectacle!

Friday

On Friday morning, we checked into the convention and scoped out the place. The Rio convention area is ginormous! I had last attended Dice Tower West in 2019, and this was much, much bigger and spread out, which made me feel safe to game with friends.

Me checking in at Dice Tower West. I accidentally matched the sign.

There were two main gaming rooms (one was mask optional and the other was mask required, where we stayed through the whole con.) The exhibitor hall was located in the mask-required room.

The convention area was so large and had many different rooms spread out at the Rio Hotel.

The convention area had the Dice Tower West library, panel rooms, lounge rooms, food rooms and breakaway rooms for gaming in a smaller space. There was no shortage of finding space or moving over to a quieter area.

The Dice Tower West library. They even had tables in the library!

The first game I played was Dog Lover. Such an adorable game! It’s the sequel to Cat Lover, a game I reviewed on Episode 117 of The Five By, and it introduces new elements such as Tricks and Traits to change up the card drafting. Players are rescuing dogs to feed them and can score even more points if the doggos become trained, go on walks and collect their favorite things. 

I just adore the artwork in Dog Lover!

Next up, I played Honey Buzz, which I purchased after talking with GameFreekGeekGirl at the Elf Creek Games booth. The awesome components drew me in, but the puzzly aspect of the game is what sold me! Honey Buzz is a bee worker placement game, where you place your beeples on a central board to expand your beehive, produce nectar and make honey. Expanding your beehive requires you to collect honeycomb tiles, which you then place into your area, and how you configure them will produce resources to complete objectives. There’s also a “bear market” where you can sell nectar, which are these semi-squishy beads in various shapes and sizes to correspond with different honey types. 

The beeples and components in Honey Buzz are cute!

I then attended a Twitch streamer event and met these wonderful ladies!

All these hard-working ladies are making such a positive impact in the board-gaming community: Amanda Panda, Beneeta and Monique, from Before You Play!

I then ran into Ta-Te Wu, the designer of Art Decko, originally released as Promenade, and beloved cat games like Cat Sudoku and Cat Rescue.

I finally got to meet Ta-Te Wu in person!

I then had a chance to playtest a new game he’s working on! Players are using cards from their hands to take control of a suit and place their meeple on it. It’s a neat bluffing, majority control card game that doesn’t have an official theme on it but I’m excited to see where this goes as all of Ta-Te’s games have such cute artwork on it. 

Chris and I got to playtest one of the games Ta-Te is working on.

I then got a chance to play So Clover! Uhh, this game is bonkers! Players are dealt cards with words on its four sides, and you randomly place it onto your plastic clover. You then write one word so that other players can guess which two words from the cards belong on that side of the clover. When it’s your turn, you remove the cards from the clover and are dealt a fifth dummy card, which then you place into the center of the board with the clover so that other players can choose which cards to place on which clover side. I can see how this is a fun party game, but man, the addition of the fifth card after you write your clues seemed to derail all of our games!

This game is bonkers! It still doesn’t beat my current party game at the moment, Just One, but it’s still fun!

I then played Floating Floors, a ninja dexterity game where you’re moving your piece across floating floorboards that you or your opponent have placed. Each turn, you roll three dice to determine which small shapes you’ll take and place them on the cards and add a floor on top of it. Ninjas then make their way across the matching squares in order to pick up bansen seals. 

Our ninjas precariously balancing on floating tiles.

Dice Tower West had plenty of events throughout the con. We took a break and watched Paula Deming’s live show. She sang, did some improv and chatted with the audience, and showcased her videos. It was a nearly full house! 

Lots of people came out to Paula Deming’s live show.

Amanda Panda then taught us Project L! This game is so neat! It’s a puzzly engine-builder game with polyominos where you collect objective tiles to place your puzzle pieces on it and as a prize, you receive another puzzle piece. The more puzzles you complete, the more pieces you’ll have to complete high-value tiles. The components and the square box are top-notch! It’s like a more brain-burnery NMBR9.  

Project L combines engine building and puzzle-building!

I finished Friday night with two quick games of Seasons. My buddy and I always fall back to this game because neither one of us owns it, and it’s a fast-paced game since we both know how to play. Plus, chonky dice! 

Seasons, an oldie and a goodie! I always love rolling these dice.

Saturday

I randomly caught the start of the Flea Market, which was hopping! We purchased an Oink game Mr. Face and Quixo, a wooden game that belongs to a series of games that my husband loves. 

Tic-Tac-Toe-ing our way around this wooden puzzle.

I then played Squaring Circleville. Love this game! I first played this game as a prototype back in BGG Con 2019 (which seems like a lifetime ago!), and the Kickstarter finally delivered this game earlier this year. I love the historical background of this game, where Circleville, Ohio, which was built in a circle, razed down structures to square off its town into a modern grid. Plus, it’s got a cool rondel action mechanism. 

I’ve been waiting for Squaring Circleville to be released, and it did not disappoint!

We then played Twin Palms with Greg and Stephanie, a very cool trick-taking game with only two suits and retro beach artwork that’s currently on Kickstarter. This game was so enjoyable, with such a clever twist on trick-taking! The Kickstarter is ending very soon, so if this is up your alley, I highly recommend backing it!

I love the artwork on Twin Palms! Plus, the unique trick-taking mechanism makes it easy for new gamers to join.

Next up was a party game prototype that my buddy Treg has been working on: My Soundtrack. I haven’t seen Treg for many years since we first met at GMT Weekend, so I was happy to run into him and his wife here. In the style of Apples to Apples, this music party game is all about building your life soundtrack. 

My husband played this winning card for this song on the soundtrack of my life. LOL

There are two stacks of cards: soundtrack cards and cards with song names and the artist on it. If it’s your turn, you draw two theme cards and pick one. The next two people to your left will each play a song card, and you have to pick which song is best. The winner of that duel has to compete one by one with everyone else at the table to pick the better matching song. The owner of the winning song gets a guitar pick! I like how in this game you aren’t competing with the entire table, but one by one, and even if you don’t know the songs, the game still makes hilarious gameplays based on the title alone. The person with three guitar picks wins the game, and there’s one final round where players get to choose who has the best soundtrack!

Fun times gaming with Treg; his wife, Jenny (right); and Maddy!

We also then all played Meeple Party, a cooperative puzzle-solving game, where players are moving meeples into and around a house party. Each player has photo conditions they need to complete, such as having two purple meeples and one yellow in the Dining Room, but also disaster cards, in which the meeples get all stressed if you don’t avoid it. It was quite challenging throwing a successful party to last until midnight! 

I haven’t been a house party this hectic since college!

After a lovely dinner off strip, I got a chance to finally play Merv, a game I purchased last summer but finally just pulled off my Shelf of Opportunity. I love the spatial puzzle of this game with the tile activations, and how in reality, you’re only taking 12 turns in the entire game, but each turn is so crunchy! Players are collecting resources to travel and trade along the Silk Road, as well as gain influence and power within the city walls. At the end of Year 2 and Year 3, there are Mongol hordes that will burn down your city, unless city walls are built or soldiers are placed at sites. Really enjoyed this one, and I can’t wait to play it again! 

And that concluded two days of gaming and events! Since it was the first large-ish convention I’ve attended since the pandemic, I took a more laid-back approach to gaming instead of trying to squeeze every single minute with an activity. It was so fun to enjoy Vegas being the con, get some gaming in, and see old friends and make new ones.

The West Coast contingent of the Five By podcast: (from left) Ruel Gaviola, Jose Chavez and John Gonzalez.

I think next time Chris and I will want to stay for a longer time. And with back-to-back conventions, next up is Arizona Game Fair this weekend, I feel like the world is slowly starting to return to the Before Times. And that makes me so joyful.

Hope to see you in 2023, Dice Tower West!