Top 10 games I played for the first time in 2019
Happy 2020, folks! Hope you all have recovered from the hectic holiday season! I know I have! I took one of the longest work breaks for a while as I traveled to Tennessee and Los Angeles to visit family, and then spent a few days at home recovering from all of that. Last year was a year of personal and professional milestones, as well as experiencing joyful memories of seeing friends and loved ones happy and healthy. And, of course, playing lots of board games with all those people!
Without further ado, here are my top 10 board games that I played for the first time in 2019.
10. Gandhi: The Decolonization of British India, 1917 – 1947
Gandhi is Volume IX from GMT’s COIN series, which stands for Counter Insurgency. I do love my COINs, and this one especially stands out. Gandhi takes us to India for a detailed look at the final decades of the British Raj. This is the first COIN to include nonviolent factions, which offer a unique perspective to these types of wargames.
The are four factions: the British Raj, the Indian National Congress, the Muslim League and the Revolutionaries. The Congress and the Muslim League are the two nonviolent factions, and like most other COINs, factions somewhat work together until they don’t in order to meet their win condition. The map is beautifully done, and the game allows wargamers to study this historic period of European imperialism.
9. Gugong
I did a review on Gugong on Episode 58 of The Five By. It is one of those games that caught me by surprise early in 2019 by having a little bit of everything. It has hand management, set collection and worker placement, and plays 1-5 people. In Gugong, the emperor is working hard to ban corruption within the country, and the highest officials of the Forbidden City would pretend to uphold that ban on corruption by accepting gifts from petitioners instead, and returning a gift of a seemingly lower value. Players do this by playing a card from their hand to activate a location on the board.
Players in Gugong also have to manage their supply of workers with the general supply, which replenishes at a different rate each round. The components are great, and the game scales for all players, with its two-sided board and solo variant. The game also comes with all sort of meeple shapes for various locations on the board.
8. Just One
Just One is my party game of the year. It’s so simple to jump into, it’s co-op, and it plays up to seven people! You never quite know if word games will be a hit with various gaming groups (I’m looking at you, Codenames), but Just One has never failed me. In Just One, the group is trying to get the active player to guess the clue on the card by writing a single word associated with it. Before the active player opens their eyes, the group reveals their word, and if there are duplicate copies of a clue showing, they are eliminated from being shown to the active player. The active player then opens their eyes to see the remaining clues and tries to guess the word.
I particularly enjoy when the group starts finding their groove after a few clues, and the game evolves into a metagame because people start assuming what everyone else will write based on their personalities. And everyone totally loves having their own dry-erase marker and nameplate to write answers on.
7. Escape Plan
We’ve all watched countless heist films. A group of skilled individuals lay out a plan, execute said plan and grab the loot. And then what’s the saying? The best-laid plans of mice and men often go awry. Well, then shoot, Plan B. Hide the loot and lay low — for now. But now the time is up, and we’ve all got to grab our hidden loot and get out of the city.
Welcome to Escape Plan, designed by one of my absolute favorite game designers Vital Lacerda. Escape Plan picks up right this moment of the heist narrative: players have three days to evade the cops, get their money and get the heck out of the town. This is by far Lacerda’s lightest game, but it’s still just as tense as his other games — and you never, ever have enough actions to do what you want to do. Just remember: don’t get caught.
6. Abomination
Abomination: The Heir of Frankenstein is a worker placement game that’s strategic and fun, and, surprisingly, oozes with a unique theme that even a sometimes curmudgeonly eurogamer like me can appreciate. In Abomination, scientists are working in Paris to “collect” muscles, organs, blood and bone, and the occasional animal part when really, really needed it. And I say “collect,” because what you’re really doing is raiding hospitals, morgues, cemeteries and other suspicious Parisian locations for the freshest cadaver parts required to create your very own monster!
The game is great for horror fans and heavier gamers alike but even though the box says 60-120 minutes, I cannot imagine ever getting through a game in under two hours. The 12 rounds take a while — even though there are events or cards that can move the round marker meeple forward — and there are a lot of difficult decisions to make, with decomposition of body parts creeping up on you.
5. The Quacks of Quedlinburg
Quack, quack! And not the bird variety. In The Quacks of Quedlinburg, quack doctors are conjuring up potions by blindly pulling ingredients from their potion bag and adding them to their cauldron. If you don’t bust during a round, you gain VPs as well as the option to purchase new ingredients to throw back into your bag and play a new round.
This push-your-luck game is super fun and super addicting, and, surely, you won’t bust when you have a 1 in 10 chance of drawing the one ingredient that will cause your cauldron to spill over. But of course, you manage to pull out that exact piece EVERY. SINGLE. TIME. I love this game so much that I even purchased the cloth bags and plastic bits for it via the BGG Store even though I rarely deluxify my games. This game is just delightful.
4. Wingspan
We can’t talk about last year without adding Wingspan to this list. This game for me — and what is represents — is peak 2019 inspiration. Seeing a female gamer design her own game based on her own interests with a well-known publisher hit the large stage, take flight and soar — pun intended — is exactly what the board game industry needs more of.
Representation 100% matters, and I’m always beaming with pride when I show this game to casual gamers and explain Wingspan’s backstory. The game has enabled me to invite even more casual games to take the next step up in strategy games because of its presentation, subject matter and play style. I’d love to see more success stories like this. Plus, OMG the eggs!
3. Watergate
Watergate, a historical subject that’s near and dear to my heart, is one of my favorite games of 2019 and I believe the best 2-player of the year. In this day and age, there is something so supremely satisfying about stopping Nixon. But what I particularly love about this game is that you and your opponent can play a game and then switch sides and play another game immediately — and it still hasn’t taken up your entire evening.
Watergate fits in a small box and can easily be set up and taken down. I love seeing all the historical figures brought together in this tug-of-war game that is easy to get into. The rulebook and the text on the cards are well done, and there’s even a lot of supplemental information about the presidential scandal in the back of the rulebook.
2. Dead Man’s Cabal
Skulls, skulls and more skulls! While Dead Man’s Cabal comes with a giant sack of bones, it’s the clever and unique game play that makes this game one of my favorites of the year. Players are working to collect and perform ritual cards that score VPs by collecting required skulls at various locations in the game.
During a player’s turn, they take a private action and everyone else can take a public action based on skulls in play. Also, you can only activate locations on the board based on what skulls you have in your supply. It’s this midweight interconnected puzzle of skull collection in a 60-minute game that scratches my Vital Lacerda itch. The game has fantastic components, and did I mention it comes with a bag of plastic skulls? What else do you need?
1. Pax Pamir
And now we’ve hit No. 1. Pax Pamir was absolute love at first play at Consimworld. Oh. My. Goodness. Look at those gorgeous components. I’ve played other games in the Pax realm, Pax Porfiriana and Pax Renaissance, and while I enjoyed both of them a lot, the game ALWAYS seemed to take so much longer to explain than the actual game itself.
But that’s not the case with this second edition of Pax Pamir. The added map and individual player dials make this game much, much easier to visualize which faction is dominating. During the game, players are buying cards to expand their tableaus. These cards allow them to take actions to strengthen their factions and armies. Players score points when a dominance check occurs. The game comes with so many cards, which keeps each game fresh every time. Pax Pamir (second edition) is my game of the year, and my only regret is not securing a copy for myself. It is, sadly, sold out. Someone hook a lady up!
And that’s my top games of 2019. What are some of your favorites that came out last year? And what are you looking forward to playing in 2020?