Agricola: Farming, feeding and breeding
One of the oldest games I own is Agricola. It’s a classic worker-placement strategy game by one of my favorite designers Uwe Rosenberg, who I mentioned in my post about Le Havre. I love Agricola so much that I played it twice this past weekend.
Each player starts with a farmer and a spouse, meaning you can take two turns per round. As you grow your family, each new member can take a turn as well. The game is played out over 14 Rounds occurring in 6 Stages, with a Harvest at the end of Rounds 4, 7, 9, 11, 13, and 14. During Harvest, your crops come off the field, you feed your workers, and your animals breed.