Tag: BGG Con

BGG Con 2019: New hotel, same game convention

BGG Con 2019: New hotel, same game convention

Every year, my BGG recap gets later and later. Sorry folks! It’s so hard to rebound after Thanksgiving as I end up hitting the ground running for the holiday season. Anywho, I had a great time at BGG Con this year, especially since it moved into a new location in downtown Dallas — at the Hyatt Regency. 

We are definitely in the state of Texas.

The new hotel is larger, with convention activities spread out across multiple floors. The vendor hall and BGG library are downstairs in the basement, the main ballroom is way larger than last year’s, and on the Atrium level and third floor are rooms that people can rent out for group gaming. There are also tables sprinkled across those floors for people to drop in and game. I personally love that this downtown location makes it much, much easier to take a rideshare in search of non-hotel food. Texas BBQ, anyone? 

Look at the size of the BGG Library! And this photo shows just about half.

I volunteered again, which is always a great experience. And I was fortunate to meet new folks and game with old friends. This post will be a quick recap of each game I played at the convention. 

Tuesday games

Woof Meow Biscuits and For Sale. Woof Meow Biscuits is a card game in which cats and dogs are trying to steal biscuits by playing numbered cards to get to exactly 14. These biscuits are so snazzy! For Sale is always a great filler for a group of 6 people. 

Wednesday games

I played Heul doch! Mau Mau, a cute card game about crying onions. On your turn, you must play a card down that matches the color or number of a card that’s face up, but, of course, if you play it onto your opponent’s pile, they will get the points for it. But collecting a number of certain onions will count against your pile as well. My colleague Ruth on The Five By recently covered this game.

These poor, poor onions!

Shibuya is a small puzzle game about a Japanese crosswalk. Players are placing tiles on a grid to move their pedestrians across to their destinations. On each turn, a pedestrian can only move along one specific attribute — either all circles or squares, or all whites or black spaces. 

Shibuya board game
The first of a few pedestrian-destination games I played during the convention.

Signorie is a strategic dice-drafting game from What’s Your Game in which players are trying to gain influence in Italy. I really like how you’re limited to actions based on the number of pips on the dice you select — or else it gets really expensive and you never seem to have enough money for the game anyway. I didn’t like though how the women were basically just there to get married off, and how the crests that folks were trying to gain were randomly placed in. I ended up not completing two sets of crests. Alas. 

I finally got a chance to play Airship City. It’s a strategic worker placement from a Japanese game company, so it’s not widely available in the U.S., which is a bummer! This game is so neat! You move your airships to tile locations on a board to gain resources, and build and/or sell ships, but there are some locations that allow you to move those tiles around. I love the spatial puzzle of this! Thanks Matt Wolfe for teaching us this game! 

I then taught a 6P game of Sidereal Confluence, one of my favorite games to run during a convention. 

I love the chaos of Sidereal Confluence. And my giant tweezers make an appearance.

I ended Wednesday night with a chill game of QE, well as chill as it can be when you don’t know what exactly folks are bidding. QE is a set collection game where you secretly bid for tiles. The thing is that the person who bids the most during the entire game will immediately get knocked out. Such tense fun! 

Sky’s the limit for bidding in QE! Just don’t bid the most money overall!

Thursday games

I wandered into Unpub Protoalley to play Matt Wolfe’s Squaring Circleville, which is coming next year. I love the historical background of this game, of a town in Ohio that was built in a circle but had to make way for modernity by squaring its streets and entire town.

This is the prototype for Squaring Circleville.

I really enjoyed the rondel mechanism in this game, which allowed you to do one action, and then a second action, based on the tile that’s sitting on that piece of the rondel pie. That tile then gets placed into your player board, which then strengthens your action powers. I’m so excited for when this game comes out!

Had a great time playing with these cool people!

Chris and I picked up Spring on a String after seeing players on a nearby table in the main ballroom looking like they were … sewing. Wut?! In Spring on a String, players are threading a shoelace through flowers on this felt board and scoring VPs based on the number of flower petals they’re passing through. The game gets surprisingly brain burnery though based on the number of flower cards per game. These flower cards place restrictions/extra rules based on which flowers you can pass through. It’s a charming little game you can play and chat around the table with — as long as there aren’t too many flower cards in play, in my opinion. 

All the pretty flowers! But Spring on a String can be quite challenging!

We also picked up Brikks, a fun roll and write Tetris game. The active player rolls dice to determine which piece is in play, and you fill it out on your player sheet. You can also spend energy, which are hard to come by, to change the piece to another one instead, based on the piece chart. You score VPs and energy based on how you fill out your board. The higher rows are worth more, and closing out multiple rows at once nets more benefits. 

Roll-and-write Tetris! Now realizing I wasn’t very good at Tetris as child.

I picked up a copy of Pret A Porter, a game I had never played before but was super excited to own and play. It’s a worker placement game about fashion shows! Squee! And I love this version designed by Kwanchai Moriya. It’s gorgeous. This game is intense! You have two quick rounds to gather cloth, designs, models and/or buildings until your first fashion show. And each show is unique in what it’s looking for, either trendiness, PR, etc. You win ribbons by winning these categories, which will net you VPs and income later. But the bigger your fashion company is, the bigger upkeep you have to pay for models and buildings. So good!

Fashion shows are stressful! But man, what a great game.

The next game I played was Draftosaurus. It’s a light drafting game with tiny little dinosaur meeples! So adorbs! Players grab a handful of dinosaurs, pick one to place in their animal park, and then hand over the rest to the player on their left. Rounds continue until there are no more dinosaurs to pass along. And your VPs are based on fulfilling requirements in your animal park. 

Look at these cute dinosaurs! You literally place these guys in your hand when you draft.

We then played Randy Flynn‘s prototype, Rolling Up Roses, a roll and write where you’re collecting various flowers to make bouquets. I like how you’re choosing from a personal supply of rolled dice, as well as the rolled dice in the middle, to maximize the amount of flowers you get. Order cards are also phased in, so hanging onto those expensive roses might come in handy later! 

I forgot to take a photo when we started playing, but I enjoyed the Rolling Up Roses prototype.

Friday games

I started Friday by teaching Lisboa, one of my absolute favorite games ever, to Marlene and Randy. It’s a heavy game to start the morning with, but I think everyone had a great time. I know I did!

We started Lisboa at 11 a.m. I love this game so much that I’d be happy to teach it at 8 a.m. — and I’m not even a morning person.

Chris and I then took a trip up the Reunion Tower to see a bird’s eye view of downtown Dallas. The tickets were $17, and it was a fun experience. We picked a time right before the sun started setting so we were able to see some daylight and the nighttime skyline. But man, it was freezing up there because of the wind!

It was so windy and chilly up here! You can see the grassy knoll where JFK was assassinated.

The Inside Voices meetup was next, and I absolutely loved being able to hang out with such awesome folks in a small conference room. We even had a bunch of snacks and prizes! I ended winning Horticulture Master and Netterplays Felt Trays in a raffle. James Nathan said it best on his blog when he said it felt like a home-style game night. 

Had a great time with these folks during the Inside Voices meetup.

I played a fun 5P party game called Pictures. You’re secretly assigned to a photo on this 4×4 grid and you’re trying to get the rest of the players to correctly guess which photo is yours. The trick is that you’re given a random set of materials for the round. You either receive a deck of emojis on cards, string, an assorted set of 9 cubes, sticks and stones, or wooden blocks. Once the round is over, players move their supplies to the next player and the next round continues. It’s so unique! But also randomly fun.

Using sticks and stones to convey one of the photos in Pictures.

We then played Silver and Gold, a fun flip and fill where you write on the cards themselves and score victory points. There’s also a race to get the gold based on the squares you cross off. 

I then got to play Aquatica with the wonderful Beth Sobel. Best described as Concordia light, Aquatica is this gorgeous underwater engine building game. It did come with plastic manta ray bits, which had symbols on them that were a wee bit hard to see. But otherwise, the game had great components, such as a cardboard tableau where you actually slide cards into, and it plays quickly at about 30-45 minutes. 

Aquatica is just gorgeous and plays like a lighter game of Concordia.

ClipCut Parks is a neat roll-and-cut game! Dice are rolled to determine how much you’re clipping from your main parks sheet toss segment plots of land, in order to satisfy card requirements that have terrain and shape restrictions. If you can’t place your segment or a large strip of paper falls off your main sheet, you must CRUMPLE. It’s equally disheartening and satisfying! And the game includes scissors!

Snip, snip. ClipCut Parks is a neat roll-and-cut game!

Cinecitta 1936 is a game based on the real-life Italian movie studio of the 1930s. Each player is working to hire directors, producers and actors for their movie, as well as produce the highest-quality movie. The hiring of employees has a similar mechanism to Ponzi Scheme, where you secretly offer another player a worker and an amount of money. If they want that card, they’d have to pay you the same amount back, or if they don’t want the card, they can just take the money and add that worker to their movie. 

Making secret deals in Cinecitta 1936. You have to pay your workers at the end of the game.

We purchased Imhotep: The Duel, which is the 2P version of the solid midweight game Imhotep. It has the same tense mechanism as its original where you don’t want to set up the other person to sail away with the boat. But this time, goods are randomly loaded in 6 boats, which are docked at the end of a 3×3 grid. Each player takes their turn placing a cube onto one of the 9 Harbor Spaces, and if there are two workers of the same color in any column or row, they can choose to unload a boat instead of placing a cube, and gain the goods for their player tableau. 

Face to face, loading up boats and goods in Imhotep: The Duel.

Nokosu Dice is such a thinky trick-taking game that involves dice drafting. At the start of the round, players draft dice, which can be used like a card — color and pips included. But the last dice remaining determines which color/number is trump. And as you use you cards and dice during game play to win tricks, the last dice you have left in your pool marks your bid on the number of tricks you aim to win that round. You get a point per trick won, but lots of points for making exactly making your bid. So many tough choices!

I really liked this trick-taking game! Since you can see everyone’s dice, you have some information about what they can play, since dice act as cards — suit and number included.

Queenz: To Bee or Not To Bee is a light pattern-building game about bees and flowers. The beekeeper moves around the board collecting orchids, which you later use to fill a polyomino fields in play. As you fill in more fields, you score more points for connecting orchid flowers. You can also use these hive structures to fill in a spot for a field, which then score points for bees surrounding them at the end of the game.

Working hard to be the Queen Bee.

One of the best things about going to a convention like #BGGCon2019 is being able to try games you normally wouldn’t have access to. I got a chance to play Electropolis and just found it darling! It’s a tile-laying city-building game that has a clever turn order mechanism built in. You have to take a certain number of connecting tiles on your turn, and the earlier you go in turn order, the fewer tiles you’ll be able to take.

Electropolis incorporates some elements of Patchwork when collecting tiles for your city grid. But if you decide to go earlier in turn order, you get fewer tiles.

There are parameters each round about where on your board you can build those new tiles, and you score points based on how you place those industry tiles on your board. It feels similar to Quadropolis but more strategic and gamey!

Always a great time with Netters and Mitch!

Saturday

Chris and I did some exploring on Saturday afternoon to visit the Dallas Eye Sculpture. We found it.

Feeling watched in downtown Dallas.

And we ate some BBQ at Pecan Lodge. The BBQ was excellent, but the sides were meh. I need to have my sides yummy, otherwise, what’s the point. We walked around downtown Dallas and Deep Elum, which was a nice change of pace after being cooped up inside for the past few days.

All the meats! They were yum, but the sides were meh. And Chris was mad that the collard greens were sweet.

Bus was one of my must-play for the cons! Brian Frahm taught it to me, and it did not disappoint. Players are trying to deliver passengers to various locations by building connections, and the passengers will go to whichever destination they need to go. It’s brutal, cut-throat and a typical Splotter game, even though it’s been republished by Capstone Games this year. 

Passengers riding the Bus, not caring which route they take but that they just get to their destination.

I next played giant Container. I love, love this game. It’s a closed economic system in which you’re producing goods, setting a price for them to sell, loading them onto your boat, putting your boats up for auction and all to get those goods onto the island. The problem is that you can never buy from yourself, and a huge part of this game is pricing goods so that people will purchase it. Our game went completely bonkers, and we were so broke by the end of it. 

The Container island is very full. We all spent way too much money to load it up.

We ended Saturday night playing a quick game of Werebeasts, which is a werewolf-type social deduction game but with bidding, and For Sale. 

I got outted as a WereGhost. Womp womp.

Lastly, we played an adorable game of Fast Sloths. In the game, you’re trying to be the first sloth to collect all your leaves on the board, but being slow and sloth-like, you only move by jumping onto the backs of other animals. On your turn, you collect cards of various animals so that you can activate them for their animal powers — they’re all different — so you can travel around the board. The game lasts for about 45 minutes, but then it kinda slowed down a bit in the end. Nonetheless, we had loads of fun making random animal noises. Like for whenever we summoned the eagle, we all yelled, caw caw!! 

Fast Sloths! The box for this game is just adorable.

The last game of Saturday is On The Underground: London/Berlin. In our 3P game, players are in charge building out their 3 different rail lines, hoping the tourist will take your lines to the closest destination and give you VPs. The pawn doesn’t like walking to stops or changing lines, so it’ll embark on the route that’s easiest for it. This version is a reprint of an older game, which I heard only has slight differences in game play and on the map. I do love the box art style though.

Another game where the passenger must make it to their destination, not caring which route they’ll take — just the easiest one for them.

Got a chance to play Pictures with these cool folks on Sunday. Explaining this game is so funny because you’re immediately met with incredulous looks, but after a round in, you start seeing everyone finding their groove. 

One last game of Pictures. Fun times with Ross and Emma.

The last game I played for the entire con was Bruxelles 1897. This is the card game of the beloved board game, and it manages to feel just as tense in a small box format! To take an action, you play one of your architect cards, which has a cost value on it. Players are taking action to collect art, sell art, collect supplies or build buildings. Players can also take free actions, but then those architect cards go to prison, which means they won’t be available in your hand to take actions with later.

And just like that, five days of gaming was done! Next year’s BGG Con is the same weekend as Pax Unplugged in Philadelphia, which is causing many gamers to pick one over the other. It seems that more folks are picking Pax Unplugged. Sigh. Thanks kind folks who made it all the way down here! And let me know which game you’d most want to play! 


BGG Con 2018: Another excellent time in Dallas

BGG Con 2018: Another excellent time in Dallas

Holy forkballs! It’s December already! Where did November go? Man, it’s been a busy, fun, amazing few weeks, and now that I’ve had some to come up for air, let’s talk about all the gaming I did at BGG. 

This is my fifth consecutive BGG Con, and my fourth year volunteering for Team Geek. If you’re on Team Geek, you work eight 2-hour shifts throughout the course of the convention. And you get to do so in a sweet, sweet jersey. There’s also a volunteer dinner the Tuesday night before the convention so you can meet and hang out with fellow volunteers before the con gets underway on Wednesday. Here’s a photo of Team Geek from Jenny, who is also on team Geek:

Tuesday

I arrived in Dallas on Tuesday morning, had a wonderful breakfast with an old Phoenix friend at Yolk. What an adorable breakfast place, and my skillet was hearty and tasty. I was pleasantly surprised that they had an option for turkey sausage, considering I’m in the heart of Texas, where everything is all about other meats that I don’t eat. 

I arrived at the Hyatt Regency at DFW after breakfast, checked in, took a quick nap (don’t judge — I flew out of Phoenix at 5:30 a.m.), and started volunteer shifts. As a veteran Teek Geek member, I got the first selection on volunteer shifts, so I was able to knock out three of my shifts on Tuesday before our welcome dinner of Mexican food. Yums!

Julie was leading volunteers on Tuesday who had signed up to work that day. Jon of JonGetsGames stopped by to help, too! 

After dinner, we got our badges and free games, one of which was a sweet Everdell glass pint, and started gaming! First up was Teotihuacan: City of Gods, which was high on my to-play list for BGG. Kevin Russ, who I had met at RinCon two months prior, taught us how to play, and man, do I love this game!

 Teotihuacan was my favorite game of BGG Con this year.

In Teotihuacan, each player is a powerful noble family working to build the temple of Teotihuacan. You’re using your workforce of dice to move around the board like a giant rondel. Depending on the value of your dice, you receive various resources at each location, and then at the end of your turn, your dice levels up.

The board looks incredibly intimidating but the iconography is clear in terms of what rewards you’ll receive at each location, and game play, in my opinion, is pretty straightforward. Making the most of those actions is much more difficult.

As with its predecesor Tzolk’in, the game is a lot about timing your actions correctly. Instead of the giant wheel cogs in Tzolk’in, the game is all about moving your dice in a way so that it levels up at the right moment, so that you can get resources to build temple steps and gain technology, among other things. Dice are moving in one direction in order to ascend to 6 pips, and then you get a reward and start over again at one location. Can’t wait until my game group gets of a copy of this game!

Next up, I learned and played Catch the Moon for the first time from Eric. I can’t say enough great things about this darling game. It’s one of the few games I purchased at BGG Con because I immediately fell in love with it. And true story: Eric is really good and mean at this game! 

Catch the Moon is darling! Don’t mess up and make the moon cry!

Besides it being just adorable to look at, this dexterity game is easy enough for people to jump into and interesting enough to keep even the heaviest of gamers engaged. On your turn, you roll a die, and you place a ladder onto the cloud either touching one other ladder, two other ladders, or it has to be the highest point on the cloud platform. If you make ladders fall, the moon gets super sad and you receive a teardrop. If you get the last teardrop, the game ends and you’re eliminated, and the person with the fewest teardrops wins the game.

Getting some pre-con gaming in with Netters, Mitch, Eric, Daniel, Kimberly and Sum Fat Kid. 

I then played Tokyo Jidohanbaiki, which is a game about Japanese vending machines and drinks. It’s a little — literally, teeny tiny — game where place your smol soda bottles on drink crates and not have them explode, but also when you choose for them to explode, you can wipe out your opponents.

Look at these teeny tiny soda cans!

Wednesday

Today was the first day of the convention. I worked two shifts at registration, which I love doing. I love greeting folks and seeing everyone’s excited and happy faces on Day 1.

I then met up with some Arizona folks to play some games before  dinner that evening. I got a chance to play Meeple Circus for the first time. That game is a riot, and the circus soundtrack adds a nice touch for this game. I’m not normally a fan of adding apps or tech to board games, but this was stupid fun. I mean, who doesn’t love stacking meeples in a dexterity race while circus music is playing in the background?

Stacking meeples and animals in real time in Meeple Circus, which has its own circus soundtrack. 

We then all went out to dinner to a vegan restaurant called Spiral Diner. This was all of our first time visiting this place, and, even though it’s quite a haul from the Hyatt Regency, it’s definitely worth checking out.

It’s Greg Dickson of Hooked on Geek, Andrew, Dr. GloryHogg and GloryHoundd!

I ordered an El Paso burger with a cashew patty and pistachio ice cream for dessert. Both were super yum and tasted like what I would normally eat as a non-vegan.

I ordered a cashew-based patty for my El Paso burger.
I had to try the pistachio ice cream. Excellent! 

We then arrived back at the hotel to teach my favorite game to run at a convention: Sidereal Confluence. I enjoy having a large amount of people playing this game since it makes for a better economy, and luckily, seven people signed up to play. And I know live negotiation games aren’t everyone’s cup of tea, or that maybe I’m not even the best teacher of it, but I do enjoy sharing this game with others as I feel like it’s not a game that would normally get on table on a regular game day. 

Sidereal Confluence is a table hog! I also love using my giant tweezers in the game.

I then ran across Eric teaching Eco Links, which is another real-time path-building game in which you’re trying to connects animals through a path. Even though the game is light, it reminded me of playing an 18xx because you’re playing these tiles on a board and looking for that sharp curve.

Eco Links is a real-time tile-laying, road-building game where players connect all the bears.

Thursday

On Thursday, I woke up early (for me) to game with Moe and play Fort Sumter at 9:30 a.m. Fort Sumter is a 2-player card-driven game that pits the Unionist and Secessionist player against each other. The game plays for 25-40 minutes, and takes place over three rounds and ends with a Final Crisis confrontation.

Here’s Moe teaching me to how to play Fort Sumter early Thursday morning. 

Similar to other CDGs like Twilight Struggle, players have a hand of cards and play them for events or action points. What’s different about this game, besides it taking a fraction of the time of a game of Twilight Struggle, is that in each round, you get a secret objective that you’re playing toward for extra victory points.

Fort Sumter plays in 25-40 minutes, and it’s a tense CDG!

I enjoyed the push and pull of this game, and that escalation of the game as more cubes come into play. This game is part of the GMT Lunchtime Games series, strategic games designed for the lunch hour. It’s a great game to play if you’re interested in learning how to play a card-driven game and don’t have an entire half-day to play.

Next up was lunch with Netters and Mitch, and then Netters taught me The Estates. Jeremy and @fencedingates also joined in on the game. This game is right up my alley! It involves bidding and blocking people, and is all kinds of mean! You are bidding to build pieces to place along three different streets, and any incomplete streets will score negative points in the end. Players can also dictate how long the game will go, and I love the closed economy of it.

Netters did a great job teaching this game. I enjoyed the bidding and just hanging out with all these cool folks. I wish Netters and Mitch lived closer to me!  

I then taught this game I had heard about on Tuesday from JonGetsGames: Eye My Favorite Things. This game can be a tad absurd but it’s fun with the right folks. You pick a category for the person on your right, and they write down their top 5 items for that category and rank them, as well as something they hate in that category and rank them as a zero. Then you get the cards they wrote on, and then it becomes a trick-taking game based on what you think they ranked all the items they wrote on their cards. You do this three times, and then the person with the most VPs wins the game. It’s a game that compares random categories like soup, world problems, board games and ice cream flavors altogether.

Eye My Favorite Things was the biggest surprise of BGG Con! 

I then met up with some friends at a meetup for female content contributors and their friends. Netters and I organized one last year and it was a nice refuge from the hustle and bustle of the main convention floor, and it gave people a chance to get to know each other in a smaller setting. The two games I played were — yep you guessed it — Catch the Moon and Eye My Favorite Things.

Oh, hai, friends! A great time was had by all!

FridayF

I started my Friday with a lovely game of Coimbra with these cool folks, Joe, Julie and Chris. I absolutely adore this game, and, even though I’m completely horrible at it, I’m always down to play it.  It was a wonderful way to start my morning. 

Coimbra is soooo good! So many tough decisions and working hard to make all your character cards work well together. 

Chris and I then went to meet Jason and Donna Dinger for lunch, and Jason taught us Ground Floor, designed by David Short. In Ground Floor, you’re the CEO of a company, and you have to manage hiring new employees, expanding your office and scheduling your shipments. In addition, you’re literally building floors into your office building. That was a neat visual component to the game! The game plays for about two hours, and man, you quickly start running out of actions and can’t do everything you want to. I had a great time playing this!

Each player has their own board, which you start to build out for your company.

Jason then taught us another game, The King of Frontier. It’s one of his favorite games, and he managed to secure a copy of the first edition, since the new one has been completely revamped with a completely different aesthetic. I mean, who doesn’t want to play a game with these stick figures?

This little stick-figure guy is ready to build his lan, and do some funky dance moves, too.

It’s a neat tile-laying game that has a follow mechanism, and you’re building out a little kingdom and collecting resources on your player mat. Jason showed me photos of what the new edition looks like, and I think it has lot a lot of its charm with the new art.

I then attended a meetup from the Inside Voices Network. I played Wangdo with a different Eric and Chris. It’s a cute little area-control game where you draw bears from a bag in order to place them on the board. But you can only place a bear when you have the appropriate colored bears matching the spots surrounding that location. There are also cards you can play to benefit yourself or hurt an opponent, and the game is a race to collect all the tokens.

Wangdo is a fun quick area control, set collection bear game. 

And the bear pieces look like yummy gummy bears. 

Squee! These cute bears are not candy though. 

Next, we played a prototype that Chris was demo-ing called Hour Town by LO5 Games. This game is a real-time worker-placement game where you collect resources to build buildings, some of which are multiple levels tall. And there’s also an area-control element in which you contributed the most resources toward a building. I like the up and down frantic-ness of this game, which lasts about 20 minutes. I hope this game gets published! 

Hour Town is a fun prototype that Chris taught Eric and me. Sand timers galore! 

I then played a game of Azul: Stained Glass of Sintra. I was a little skeptical about this game, mostly that it was relying too much on being gorgeous and like how could it be better than Azul, which was one of the top games I played in 2017

I didn’t think it was possible to make Azul tiles look more like candy, but here we are! 

The verdict is that this sequel is worth playing! It changes up gameplay to make it more puzzly, and more importantly, it’s a fixed amount of rounds. You’re working to complete vertical columns, and there’s an added element where you only score columns to the right of the pawn. Thus scoring can ramp up if you build your window in the right order. I enjoyed that extra elements to the game. And it comes with this little cardboard box to discard pieces in it, which makes it easier to pour back into the bag. I don’t need both copies though. One should suffice in your game collection.

I ended Friday night with my usual BGG Friday Night Shenanigans by playing Yummy Monster and Coconuts with my girlfriends. 

My girlfriends and I are ready to feed the monsters! Now where’s the food items?

Yummy Monster is a flinging dexterity game in which each player is feeding a monster. Each player wears a mask over their face and slides cardboard claws onto their hands, and you throw pieces of food into the monster’s mouth, which is depicted as one of four walls you set up in the game box. It’s super ridiculous, but we had a lot of fun.

And of course, we love Coconuts. So much shenanigans. 

Fun fact: the longer we play this game, the worse we become at it. How does that happen?

Saturday

Saturday began with seeing some sun (even though it was freezing outside) when Rand, who is originally from Dallas, invited us and took a car-load of us to his favorite BBQ joint Lockhart. The place is a tad farther from the convention, but definitely worth checking out if you have access to a vehicle. The meat was tasty, and there wasn’t a 40-minute wait for the meats, which is the case when we go out to Hard Eight This place is casual, homey and right in the middle of the Dallas arts district. 

Amid the chowing down of the meats, I completely forgot to take a table photo of what we ate. But trust me, guys, this place was yum!

Saturday gaming began with Rescue Polar Bears. I’ve already been bracing myself for this game because everyone has been telling me how hard it is, and when you lose, these little guys die. 

Please save my polar bear family!

This game is a co-op action-point-allowance game where you’re trying to save the polar bears before all the ice melts. Brutal! But these components are just darling, and they make you super motivated to try to win the game by getting polar bears onto your boat and helicoptering them away!

We gotta rescue the polar bears before all the ice melts!

Saturday night was closing ceremonies. This is always a great time because so many game prizes were awarded! One year, I’ll totally win a prize package.

The main ballroom is packed for closing ceremonies. People want to win games!

I then unknowingly started a new tradition with my friends: teaching Battlestar Galactica immediately after closing ceremonies. This is my absolute favorite game, and I love teaching it to new people. I played this with Greg, Chris, GloryHoundd and DrGloryHogg. It’s my third year in a row that I’ve done this on the Saturday night at the convention.

All of our happy faces before the cylons tried to take over. Those dirty toasters! 

GloryHoundd even had this shirt on, which I totally should’ve guessed she was the cyclon. She later revealed she was, after DrGloryHogg brigged her and Chris. DrGloryHogg has no reason to brig Chris but Chris ended up being the other cylon. Good job, humans!

GloryHoundd was absolutely the cylon. 

The final game of BGG Con for me was Iki. The game is based in Edo, Japan, where artisans, street vendors and professionals are setting up shop. Players move their meeples along the city like a rondel. There’s also a track showing how protected your stores are from fire, and that determines the order for choosing how many spaces you want to move in the next round and the order to purchase character cards. This entire game has many clever elements! And some of the Japanese professionals are charming and based on historical writings.

When you do business with shop owners, you get resources and the shop owners gain experience. Timing also plays a large role because as shop owners maximize their experience, they move off the board and into your personal supply. So you might be expecting some resources, but another player has triggered your shop owner to be removed from the board. Iki is such a hidden gem, and I’m super sad that I can’t find a copy of it that doesn’t cost an arm and a leg.

And then just like that, six days came and went, and it was time to return to Phoenix, which was Chris’ first time visiting. Every year I say that I had an excellent time at BGG, and this year is no exception. It’s my one giant con for the year, and it’s truly an amazing experience hanging out and gaming with people I call my friends, even though they live all across the U.S. This year’s BGG was particularly special for me. Board-game Twitter just brings people together, you know?

I miss all these cool people and many others who had left by Saturday night! Can’t wait until we can all game again! 

Anywho,  if you’re interested in going to BGG Con next year, it’ll be moving to a bigger location in downtown Dallas, which means more tickets will be on sale! Staying at the Hyatt Regency in downtown Dallas will result in access to restaurants and nearby attractions, something I’m very much looking forward to. Because, man, does it get expensive uber-ing out of DFW to get some good grub.

If you made it all the way here, thanks for reading about my experience at BGG Con! I hope everyone is having a wonderful December! 

BGG Con: 2017 — Another awesome convention!

BGG Con: 2017 — Another awesome convention!

Hello, friends! I know I’m totally super duper late with this post, but immediately after BGG Con, my family came to visit for Thanksgiving (which was an awesome time!), and I’ve been taking some time to catch up on life events. So, without further ado … grab a drink and settle in, it’s gonna be a long recap. But that’s cool, right?

Read More Read More

BGG Con 2016: Friends, Team Geek and new games!

BGG Con 2016: Friends, Team Geek and new games!

Guys, I’m totally having BGG Con withdrawal!! I had such a fabulous time, and I just want to spend another 5 glorious days of just board gaming. This past BGG Con was my third one I’ve attended. I think back to how I went to BGG Con for the first time in 2014 ALL BY MYSELF and didn’t know a single soul, to how busy I was this year gaming and hanging out with people. I feel eternally grateful for finding great friends who are obsessed about this hobby as I am.

I remember telling local friends three years ago what I was going to do, and they were like, you’re going on vacation by yourself and doing what for how many days?!? Turns out, it was one of the best things I’ve ever did, as it allowed me to jump straight into the deep end of the hobby. And I can’t wait to see where this hobby takes me.

Read More Read More

BGG Con 2016: All the board games I played!

BGG Con 2016: All the board games I played!

BGG Con 2016 came and went, and it was a blast! It still blows my mind that five days can go by so quickly! And I can’t wait to do it all again next year.

I’m planning to do two posts on BGG Con. In this post, I’m going to write about all the games that I played. The next post will be about gaming with friends and the overall con experience, and, most importantly, which board games I came home with. My board-game play total for the convention: 23. And away we go!

Read More Read More

BGG Con 2015: From the eyes of a volunteer

BGG Con 2015: From the eyes of a volunteer

I meant to write this post sooner but things got busy during Thanksgiving weekend. Hope everybody had a wonderful holiday weekend! And one of the things I’m thankful for is being a part of a wonderful board-gaming community.

Anyway, if anybody has any reservations about joining Team Geek at BGG Con, I would say to you: Do it! You’ll be glad you did! (Plus, you get a super sweet jersey!)

Read More Read More

BGG Con 2015: Games, games and more games!

BGG Con 2015: Games, games and more games!

Wow, BGG Con came and went to so quickly! I arrived Dallas a day before the convention to attend Team Geek orientation, and immediately got into gaming that evening. I’m planning to write a follow-up post next on what it was like to be part of Team Geek, so this entry will be strictly about gaming and other activities.

BGG Con 2015 had sold out over 2,800 tickets and to make room for even more gaming, it had booked Room 25 on each floor so that folks had the option to game there instead of going down to the main ballroom in the convention floor. These rooms were pretty cool, each having about 6 tables each, complete with water stations and a bathroom inside. I met up with some friends on Tuesday night to play card games. The first one was a German set-collecting game from Essen that translated to 3 Is Too Much. The next one was Red 7, which is a hand-management player-elimination game. Both were fun, but now I realize I forgot to take photos of either one of them. I blame it on being tired from a travel day.

Read More Read More

Getting ready for BGG Con

Getting ready for BGG Con

I flew out this morning from Phoenix to Dallas to help get ready for BGG Con, which begins tomorrow and runs through Sunday. This year will be my second time at the convention, and my first time on Team Geek, which will require some volunteer time throughout the convention.

I’m super duper excited! I’m already seeing familiar faces today.  I can’t believe a year has gone by since we all played games together. And I can’t wait to meet even more people in the board-gaming community and play some games!

The end of BGG Con

The end of BGG Con

The final 24 hours of BGG Con was basically a blur of gaming and sleep-deprivation, and then when I returned to reality, work got in the way of writing about my experience.

As a first-timer, I read through multiple forums on BGG about transportation, food, activities and what to expect. But in the end, I was totally blown away by my experience. Twenty. Four. Hour. Gaming.  Woohoo!

I returned to work telling my co-workers that the convention is just like a cruise. There are events scheduled, but in reality, you can do as little or as much as you want to. And I fully tried to take advantage of everything. So much gaming, so little time! And then just like that, four days passed, and it was time to go home.

Read More Read More

My second day at BGG Con

My second day at BGG Con

I finished my second day at BGG Con, which is actually the third day of the convention. I wasn’t able to get in on Wednesday because of work. I totally wish I got in a day earlier. Yesterday felt like a day to adjust from traveling and then checking out what the convention was all about. Today, I was in full force and had actual plans on what I wanted to do.

Naturally, lots of board gaming happened today, some epic battles and some surprises. I met even more folks today, too. I also got a free game from a nice gentleman, and lots of swag. Everybody is so nice here. We are all kindred spirits, and see nothing wrong with staying up all night to board game.  You make hard decisions such as should I go get food or join this new game that’s starting? You totally feel like you’re in Las Vegas. Non-stop gaming. And you can get beer from the bar, too.

Read More Read More