Category: Conventions

Strategicon Gateway 2018: Meeting more L.A. gamers and some alien trading

Strategicon Gateway 2018: Meeting more L.A. gamers and some alien trading

I had the pleasure of dropping into one day of Strategicon in Los Angeles this past weekend. I love going to this convention, as I can visit family while board gaming, to make for a really productive weekend. I arrived early on Saturday morning ready to start gaming with wonderful folks from the board-gaming community. I was very excited to meet Jac, Ben and Albert, as well as see Ruel again, all of whom I had scheduled various games with.

We’re gaming early! Well, at 10 a.m. It was wonderful meeting Jac, Albert and Ben, who just moved to the U.S. recently, in real life!

Our first game for the day was Newton with Jac, Ben and Albert. Even though I had played this game already at Gila Monster, I totally didn’t mind playing it again. This game is super combo-tastic! Jac did an excellent job teaching Newton, and I loved being around her positive and enthusiastic energy. Albert and Ben were also equally fun to hang out with, as all of us ended up gaming together the entire day!

In this game of Newton, I didn’t do as well as my first play of it. My cards did not work as well together this time. We decided to draft cards for our masters, and it really helps even the playing field. (We didn’t draft in my first game of it.) So if you get a chance to play Newton, I highly recommend drafting so that no one player can be overpowered.

Newton is a great midweight game by the same designer who did Lorenzo Il Magnifico, which I love, and Grand Austria Hotel.

Next up was Trickerion, which I volunteered to teach. Ruel was supposed to join us, but his previous game and math trade ran long so he was unable to make it. I brought my beloved copy from home, which includes a gorgeous Meeple Realty insert. This game is a beast to teach, and I’m lucky that the group was patient with me, as there are so many things to remember. I do love this game so much.

Trickerion is one of my absolute favorite games! It’s a heavy worker-placement game that has programming and puzzly aspects. And the board is just gorgeous.

During our game of Trickerion, I ran into Michael of Unfiltered Gamers. We first met at Arizona Game Fair, where we were both part of the “So you want to be a game reviewer?” panel. Michael is a veteran content creator, and it’s always great talking shop with him and learning from him.

Got a chance to catch up with Michael of Unfiltered Gamers, who is based in Southern California, since meeting for the first time in February at Arizona Game Fair.

The gang and I then took a quick dinner break in shifts, as we didn’t want to lose our table in the basement. I love going to Strategicon, but my only complaint is that the basement is HOT AS BALLS. Either the air-conditioning isn’t as strong downstairs or the lack of air circulation, combined with the size of the crowds, makes the entire basement level really, really uncomfortable.

We found ourselves surfacing to the main level to get stronger air-conditioning and fresh air. The basement level holds open gaming and some RPGs, while the main convention floor is strictly for the scheduled gaming. That floor, by the way, is absolutely freezing. I hope the folks who run the convention either get fans in the basement or boost the air-conditioning down there. And this is coming from a person who says 100 degrees in Phoenix is a nice day!

The insanely warm and stuffy basement, in an otherwise wonderful and fun convention.

I then reconnected with Ruel, as our gaming schedules finally aligned, and he taught Welcome To … to me and five other folks.

I love meeting and hanging out with all these cool folks from board-gaming community!

Welcome To is a fun roll-and-write where you’re trying to place numbers into your neighborhood, score objectives and maximize your points, but instead of using dice, the game uses three different decks of cards that are flipped over at each turn. What a neat little game! We played it twice, and it’s a nice short game can play a bunch of folks. The box actually says 1-100 people!

Building my neighborhood in Welcome To. I didn’t realize the blank space is for the name of your city, not your name. Welcome to Meeple Lady sounds a bit odd …

After Welcome To, I impromptu taught a game of Gunkimono, a new retheme of an underrated game I adore, Heartland, which is a cut-throat tile-laying game about farming. Gunkimono uses samurais instead, but I personally love the look and theme of Heartland.

Gunkimono is a retheme of an old classic I love, Heartland. You’re trying to score victory points or honor points based on tiles you put on the board.

I wanted to grab some air and get a drink so I resurfaced up to the ground floor. I ran into the Brothers Murph, who are on one of my favorite podcasts, This Game Is Broken. I completely fangirled out and told them how much I enjoy their antics on the show. They were both super nice!

It’s me and the Brothers Murph! (This is me totally trying to be chill but secretly fangirling inside.)

Lastly, I had time for one more game and busted out Sidereal Confluence. This game is absolute bonkers, and I’ve secretly been wanting to play this at a convention so I wrangle up a lot of folks to play with me! It’s a live trading/negotiation game that plays up to nine players in about two hours. Each player is a unique asymmetrical alien race trying to use their technology converters to create resources.

The thing is, though, you don’t have the resources to run your converters, but the other aliens do. And this is where trading comes into play. Sidereal Confluence plays through six rounds, with each round comprised of 10 minutes of trading, as well as an economy phase and confluence phase. Anything goes during trading, and agreements are binding or else you’ll lose victory points.

Sidereal Confluence is an asymmetrical live-trading card game. And yep, it’s just as fun as it sounds!

If you like trading games, this game is soooo much fun! And while the game is strictly just cards, Sidereal grows into quite a table hog as more converters come into play. In each round, alien races can also research technologies, which will net victory points for the researcher, and then that technology will be available for all players in the next round. When I first stated teaching the game, I could see some confused looks and, to be honest, I wasn’t 100 percent sure folks would be down for it. But they assured me they wanted to play, and everyone ended up having a good time. I know I sure did!

I got to run a seven-player Sidereal Confluence game at Strategicon. Achievement unlocked!

Note to self: I am definitely bringing Sidereal to every convention I now to go. It’s so much fun! I also believe that a higher player count makes for a better experience, as the resource economy isn’t so starved. And with that, my very full day of hanging out with amazing gamers came to an end. I know I say it often, but I’m truly lucky to be part of such an awesome community. I can’t wait to hit up Strategicon next year!

Game On Expo 2018: Games and an RPG adventure

Game On Expo 2018: Games and an RPG adventure

This past weekend, I was at the Game On Expo in downtown Phoenix at the convention center. Game On Expo is a large gaming convention that covers all types of gaming — from video games to arcades, to RPGs and board games.

The convention took place from Aug. 10-12, and among the big guests are voice actors from popular video games such as Overwatch and The Walking Dead series. There were guest panels, signings, a vendor hall, vintage arcade games and even a cosplay contest.

Lots of vendors sold artwork and other nerd-related merchandise. I think I see Link in this photo.

Attendees were also able to listen to music each night. I caught this band called Sergio and the Holograms, which literally was a dude and holograms of himself playing music. That’s actually kind of a brilliant idea, if you know how to play all the instruments!

it’s Sergio and the Holograms. This is a very cool concept, and the music was fun!

I also attended a panel hosted by voice actor Troy Baker. He told a story about how he initially rejected a gig to voice the Joker because he didn’t think he was good enough. The head of the video game finally convinced him that he was perfect for the part, and that was huge turning point in his career. The takeaway, he said, was to believe in yourself and don’t let doubt or fear get in the way of that.

Troy Baker gave some heartfelt advice regarding his career and his dreams during his panel.

Time for some board games

At Game On, the board-game library provided by Arizona Game Fair and Crit Hit organized scheduled board gaming among content creators in the Valley. My buddies GloryHoundd, Greg Dickson, and I were all on the schedule to showcase and teach some of our favorite games to conventiongoers.

It’s me with Andrew Long, who runs Arizona Game Fair and SpielPro.com, and GloryHoundd.

GloryHoundd taught me how to play Starship Samurai, an area-control and action-point game. The game comes with these detailed miniatures of all the samurai, which all have different abilities.

Here are two of the samurai miniatures for Starship Samurai.

For my scheduled demo, I picked Sentient because, in addition to it being my favorite, it’s a crunchy game that can be taught and played in about an hour, perfect for this convention’s atmosphere. There’s no way I’m busting out Lisboa to random passers-by — no matter how much I wanted to! A couple groups walked by looking interested in the game and sat down, so I was able to teach it and spread the love for this excellent, mathy game. Everyone ended up really enjoying, so that was a total win in my book!

One of the groups that came by to play Sentient. They all seemed to really enjoy the game.

A totally new experience

The biggest surprise for me at this convention was that I played an RPG — FOR THE VERY FIRST TIME. Yes, that’s probably a shocker to most of you folks, but I never grew up playing Dungeons and Dragons or anything of the like, and my core gaming group are all eurogamers, so it has NEVER EVER come up ever in any of my game days.

I randomly happened upon this game starting when I saw some friends sitting at a table. I asked them, “what are you guys playing?” Andrew Long of Arizona Game Fair responded, “An RPG.” I’m like, “I’ve never played an RPG before.” And he’s like, “Well, sit right down!” and before I could take off my backpack, a few character sheets were placed in front of me to pick from. I picked The Bard, and the GM, Adam of FullMetalRPG, was super friendly and helped me fill it out, and the game started. FYI, I named my Bard Lisboa. (You can take the lady out of board gaming but you cannot take the board gaming out of the lady.)

And we’re off on our Dungeon Worlds adventure!

I had no idea what to expect! It was like an interactive movie unfolding before my eyes. I kept staring down at my character sheet, trying to figure out all the different things my character could do, and a little freaked out as I had no idea what I should do next. As a true eurogamer at heart, I had to just let go and enjoy the ride on this chaotic adventure. We were playing out of Dungeon Worlds, which a lot of folks on Twitter said was a good one to get into as your first RPG.

One guy, another Andrew, kept randomly setting things on fire. (I think he was a giant lizard, but I wasn’t 100 percent sure). The arson kept angering the fish folk, leaving the Bard unable to use his true skills of conversation to diffuse the situation. One of the guys later was impaled by the giant trident, and in a deal with the God of Death, tried to kill me. The scenario then went downhill after that. I rolled for my last dying breath and was able to also make a pact with the God of Death, survived and took another traveling companion down. It was glorious. And lastly, there was a giant sea creature being ridden like a jet-ski by another character. End scene. It was loads of fun.

This cool guy hosts Crit Hit events all across the Valley.

Lastly, I’d like to thank Crit Hit for reaching out and having us showcase our favorite games. I had a fun time at Game On Expo and hope to see even more board gaming there next year!

Here’s Mario and me. Alas, still no love for Waluigi.

 

 

 

 

 

Consimworld 2018: Big Push, Flashpoint: South China Sea, Cataclysm, Mr. President

Consimworld 2018: Big Push, Flashpoint: South China Sea, Cataclysm, Mr. President

It’s been two weeks since Consimworld (I had an LA trip in between since so I apologize for the write-up delay), and all I want to do is play more wargames! Consimworld, short for conflict simulation, is a wargame convention that lasts for eight days in Tempe, Arizona. You need eight days, because some of those games take literally three days to play!

I was lucky enough to be a special guest at the convention, now in its 18th year. I went the entire first weekend, and each day after I got off of work for the rest of the week. I got a lot of gaming in, folks! And of course, it was great seeing out-of-town friends and hanging out.

The front of the gorgeous Tempe Mission Palms, my home away from home for a week.

The convention is super informal; there isn’t a sign-up sheet for gaming. Instead, there’s an Excel file online and you can contact people who have expressed interest in playing a specific game. The only events scheduled are the Mega Games, which require official participation since they take a few days to play. There are also nightly seminars, a large flea market and an auction at the end of the week. I got an excellent deal for Thurn and Taxis at $20!

Consimworld is held at the Tempe Mission Palms, which is right off Mill Avenue in downtown Tempe. That means plenty of food options within walking distance and convenient light-rail access. Pretty darn sweet.

It was great seeing Harold Buchanan (center), of the San Diego area, and Dan Bullock, who is from Milwaukee.

My buddy Dan Bullock, designer of No Motherland Without, came into town and we started the first day by playing Pax Porfiriana, Churchill and John Company. I ended up losing Churchill on the die roll because I was 17 points ahead. It was a fun experience though as we played all 10 rounds, which was my first time playing the long scenario.

I ALMOST won Churchill as FDR in our long scenario. Alas, that die roll.

Harold Buchanan, podcaster and game designer of Liberty of Death, taught us the John Company. I ended up playing this game twice during the convention — first as a 6P and then as a 5P. I liked the experience much more as a 5P. John Company is so bonkers! There’s a lot of randomness in the game, but I’ve come to appreciate that at its heart, it’s a negotiation game moreso than an economic game, which is what I had originally thought it was going into the first game. I ended up winning my second game with zero points. ZERO?!?

Should we let the company burn? But I need to retire first! And watch out for that elephant. John Company is all kinds of bonkers.

Day 2 of Consimworld started with Fire in the Lake, my favorite COIN game from GMT Games. I’m most familiar with this war compared with the other COINs I’ve played, and the board is just gorgeous.

I love using my giant tweezers to pick up cubes.

Dan then picked up a copy of The Big Push, a new game from Hollandspiele, and he cracked it open and learned how to play the game right on the spot! I don’t think I could ever do that; the pressure would be so huge that I’d completely mess up a first play.

The Big Push is the newest game from Hollandspiele, who were at the convention selling games and gave a presentation.

The Big Push is a 2P World War I strategic card game in which you program your cards along various battle areas on the board, and resolve them. The order by which you resolve battles matters, and depending on which cards you play, you can add to your attack or defense value with leftover cards in your hands. Lots of tough decisions about timing and card play in a game that played in about 90 minutes. I’m still kicking myself for not picking up a copy. I did purchase Supply Lines of the American Revolution though!

Lots of tough decisions about where card placement, and if that battle is attacking or defending. Crunchy!

Dan, Harold and I then finished Day 2 with a game of play Battlestar Galactica, my favorite! I ended up being a cylon this time. One guy was being super shifty, so Harold brigged him and I became the CagMiral (Cag and Admiral). I was able to just let resources die down for the cylons to cruise into victory. It was marvelous!

About 270 people attended Consimworld, held at the same hotel for the past 18 years. There were 54 newcomers this year. Some attendees even came in as far as New Zealand and Japan!

I arrived on Day 3 after getting off work. I attended the Welcome Reception, where I learned that the convention has been going strong for 18 years! Even more impressive was that there were a group of folks who had attended every single year. The organizer, John Krantz, is now based out of Texas but used to live in Phoenix when he first started the convention and has kept it at the same location since its inception. Which is awesome for me as a local gamer! The reception also raffled off a lot of games!

Here’s me with John Krantz, organizer extraordinaire of Consimworld.

Dan and I also got a chance to play Flashpoint: South China Sea, Harold’s new game. Flashpoint is a 2P card-driven game that pits China and the U.S. in the hotly-contested area of the South China Sea. The Chinese player works to influence countries while the U.S. is works to maintain influence in the region and keep China in check. Meanwhile, tensions between the two countries can escalate through events and actions that take place.

We’re about to play Harold’s Flashpoint: South China Sea. And Tom Russell hung out with us, too!

The game takes place over four rounds in under 60 minutes, and Dan and I had the chance to play the prototype. At the start of each round, a new crisis card is flipped and the text is triggered. Each player then draws up to a hand size of seven event cards and selects a card to bid for initiative. On each event card, there’s a number for action points as well as an event. When bidding for initiative, the event does not trigger, and the person with the higher number on the selected card is the winner. The winner then gets to decide who goes first.

Here’s the prototype board for Flashpoint: South China Sea.

Players then take turns going back and forth playing a card and taking actions based on the action points on the card. In this phase, no matter what, the event always triggers first, and the text is supposed to be taken literally. Dan and I had to get out of the mindset, a la Twilight Struggle, that the event will only affect you negatively. Some of the event cards will say something like “Chinese remove 1 Economic influence from Vietnam,” which means that the Chinese player can remove either the U.S. or Chinese influence cube from the board. (They will likely remove their opponent’s cube, unless there aren’t any left. In that case, then they have to remove one of their own cubes.)

A sampling of the event cards for Flashpoint. The event always triggers first for this game.

After the round ends, countries are scored based on majorities, and players have the option to add add cubes from the Political Warfare track to boost majority. I really enjoyed playing Flashpoint! There’s so much tension in a relatively short game, making hard decisions about the order to play your cards or forgoing an action you had originally planned to instead reduce the Tension track so you can put influence cubes back on the map. Plus, it plays so quickly in 60 minutes, so every majority and VP matter. I can’t wait until this game comes out!

On Day 4, I attended an evening seminar from Hollandspiele. Tom talked about how he and Mary started the company, and how using a print-on-demand business model allowed them to enter the board-game publishing company. Thus, in having their own company, they can publish the idiosyncratic wargames that they want to.

Here’s me with Tom and Mary Russell, who are Hollandspiele. It was lovely meeting them and seeing how they work so well together.

On Day 5, I played The Grizzled twice and learned how to play Cataclysm: A Second World War. It’s a recent release from GMT Games, and the “learning round” took 2 hours to play. The game uses a chit-pulling mechanism, in which your flags and operations are placed into a cup or put on an initiative track. Play is determined by which chit is pulled, or if you’d like to use an interrupt with your chit on an initiative track.

One of GMT Games’ latest releases is Cataclysm. It’s a very long game, my friends.

I then spent the next two nights playing this game, and we only got to Round 5. The first two rounds breezed by, but by Round 3, whenever you do an action that’s next to another power, they get a flag that’s placed into the cup. So then the length of these future rounds exponentially gets longer as more and more chits need to be pulled from the cup. The box says the game lasts for 90-600 minutes. I believe that!

The Cataclysm maps usually go side by side, but we placed them this way because we were on a round table. So many chits!

On Day 6, I stopped by the room where Mr. President was on display. I sat with Gene Billingsley, Rick and Tom as they playtested a scenario for the upcoming title from GMT Games. Mr. President is a ginormous solo game about being president for four years, about advancing your agenda, dealing with diplomatic and war crises, and keeping the U.S. safe.

This is Mr. President. Not shown is a board to the left that dictates the round sequence and tracks your Cabinet, bipartisan cooperation, scandals and a whole host of other things.

This board is a giant map with a bunch of tracks that tell the story of your diplomatic relations and threat levels in various regions across the world. There are events from Crisis cards that come into play, and at its core, it’s a resource management game. It was so inspiring and humbling to sit in on the playtesting process where they were tinkering with various track values. These guys know so much about that point in history! Mr. President aims to give a deep and immersive experience for the solo gamer. But man, it looks so intimidating!

It’s always great seeing Gene! I hope to make it back to GMT Weekend one year.

Lastly, Harold interviewed me for his awesome podcast, Harold on Games. If I’m being honest, it’s always nerve wracking being on the opposite side of the interview chair. I’m used to interviewing people and asking the questions. Check out the episode and listen to all his other interviews as well!

I first met Harold over a year ago at Strategicon in LA. He hosts his own convention in San Diego in November called SD Historical Con.

And then just like that, an entire week of gaming passed. I had a great time at Consimworld, playing both old and new-to-me games. If you love wargaming, then this is the convention to be at.  Next year’s dates are already set. Hope to see you there on June 22-29, 2019!

Thanks for having me, Consimworld! Can’t wait for next year!

BGG Con Spring 2018: Visiting Dallas in May

BGG Con Spring 2018: Visiting Dallas in May

I got the chance to go to BGG Spring in Dallas for the first time at the end of May. My lovely friends from Phoenix, Ohio and Atlanta wanted to meet up somewhere in between all of them, and we all stayed at an airbnb near DFW Airport. I had an amazing time with these guys, and it was just what I needed to de-stress from a chaotic few months. We usually met up yearly for Friendship Con, which I’ve written about here and here.

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ZapCon Arcade and Pinball Convention

ZapCon Arcade and Pinball Convention

Last weekend, some friends and I went to the sixth-annual ZapCon Arcade and Pinball Convention at the Mesa Convention Center. It was my first time attending, though they had been telling me for years that I should come check it out. And it did not disappoint!

More conventiongoers playing lots of pinball. This guy is patiently waiting for his turn at the game.

My memories of playing pinball growing up were limited to hanging out in the arcade at the mall with friends or at the local pizza place after sporting events. And I’ve been to a few of the barcades that have sprung up in the Phoenix area in the past few years, but if I’m being honest, I don’t have that big of a connection to those kinds of machines like other folks. Nonetheless, I still went to check this out — and it ended up being so much fun!

Badges for the weekend were $40, or $30 for Saturday and $20 for Sunday. Kids’ badges were at half price. The convention was held in Building C at the Mesa Convention Center, its biggest building, and it was just endless rows and rows of vintage arcade games and pinball games.

Ms. Pac-Man and Donkey Kong! Where’s Billy Mitchell?

The whole hall was dimly lit so that you can see the games clearly, and the convention was packed, but not too packed that it made you feel uncomfortable. People politely waited in line behind a person playing the machine they wanted to play. I even saw a bunch of parents carrying stools so that their little ones could see the screen. I wouldn’t have even thought of that!

The convention had a bunch of tournaments scheduled, which had cash prizes. There was also Pingolf. It’s like golf but with pinball games! Nine machines sat in one corner of the hall for “Pingolf” in which you play all machines and rack up your score like golf. There was a label on each machine, which showed your target score, and you played until you hit that number. If you go through all four of your balls and don’t hit that score, you check the sheet to see where your score fell into the number of strokes, and write your scores for that machine, just like a hole in golf. I ended up getting 56 for the nine machines. It was a lot of fun trying to get to those scores and frustrating when you fell super flat!

Five people get to play as one team in a 10-player game of Killer Queen.

One of the big super video-game machines was Killer Queen, which plays 10 people simultaneously. The Gold and Blue teams battle each other on screen, trying to achieve one of three victory conditions: killing the Queen Bee, moving the snail to their side, or filling your team’s hide with berries. It’s super fun, especially when your team wins! I personally just liked jumping onto the snail and moving that sucker to your goal.

Atari! I’ve never actually played on this; my first video-game console was the original Nintendo.

Outside the main convention floor was the Retro Living Room. In here were retro video-game consoles hooked up to old TVs, where you can sit back on a couch or lounge on a bean-bag chair and play some games from your childhood. Or you can try your hand at giant Super Mario 3! And they were selling beer in this room, so it totally felt chill and loungey.

Giant Nintendo! I saw people playing Super Mario 3 and Contra. Can you imagine up-up-down-down-left-right-left-right-B-A-start on this sucker?

On Saturday night, Minibosses performed in the Retro Living Room. They’re a local band who plays 8-bit video-game scores, and their most-famous song is Metroid. I’ve been going to their shows for over a decade, and it totally made me fell old when it seems like some of their kids are now part of the band. I had a great time listening to them.

Another cool thing about the convention was that there were food trucks hanging out outside of the building. They seemed to rotate every few hours, so that was pretty cool having food options on site. Or you could just drive off to a local restaurant, which there are plenty of in and around Mesa.

It’s Axl Rose and Guns N’ Roses, one degree from Kevin Bacon in Apollo 13.

Overall, I had no idea how the hours would fly by playing pinball over the course of two days. I learned that I don’t like gun-trigger pinball starts (which show sup in games like Jurassic Park and Guns ‘N’ Roses — yep, those guys), and I’m not a fan of the digital screen either, which I played a game of Archer on. It was dizzying to me. My favorite pinball machine I discovered there was the Adam West Batman one. If only I had $7,000 to buy it!

Holy Batman! I was obsessed with this show growing up. I could tell you which actors plays all the villains.

My friends and I also discussed the recent dethroning of Billy Mitchell, villain extraordinaire and “record holder” of “The King of Kong: A Fistful of Quarters” and one booth even had these Game Over T-shirts. I was greatly amused by them. Overall it was a good time, and I’m glad I went!

Game Over, Billy Mitchell! Go Team Steve Weibe!

Arizona Game Fair 2018

Arizona Game Fair 2018

Arizona Game Fair happened last weekend, and I’m seriously still on a high from all the whirlwind weekend of gaming, hanging out with old friends and meeting more new ones. This is the second year of Arizona Game Fair, and I already can’t wait to see what’s in store for next year. Save the date, folks — March 29-31, 2019!

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BGG Con: 2017 — Another awesome convention!

BGG Con: 2017 — Another awesome convention!

Hello, friends! I know I’m totally super duper late with this post, but immediately after BGG Con, my family came to visit for Thanksgiving (which was an awesome time!), and I’ve been taking some time to catch up on life events. So, without further ado … grab a drink and settle in, it’s gonna be a long recap. But that’s cool, right?

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GMT Weekend at the Warehouse

GMT Weekend at the Warehouse

About three hours north of Los Angeles is Hanford, California, home to GMT Games. GMT Games has been making quality strategy games for over 26 years. Twice a year, they hold a convention called “Weekend at the Warehouse,” where gamers literally sit for four days in the company warehouse, among rows and rows and towers of GMT cardboard gloriousness.

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Rincon Games: Tucson’s board game convention

Rincon Games: Tucson’s board game convention

I went to RinCon for the first time last weekend down in Tucson and had an amazing time! I drove up Friday night to spend the night there so that I can game early in the morning. For those who know me in real life, I am so not a morning person and didn’t want to bother getting up early Saturday to make the 2-hour drive from Phoenix. I only got a day pass for Saturday. Next year, I hope to make it for the whole weekend!

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