Fort: A deckbuilder where kids, pizzas and toys rule!
We are officially almost through the seventh month of 2020 — also known as the longest decade ever — and it’s times like these when I get nostalgic for a much simpler time. A time when kids could actually go over to their friends’ houses and play in their yard, a time when kids, pizzas and toys ruled.
Fort, now available on preorder from Leder Games, is a game that takes you back to that time — complete with endearing and whimsical artwork. This unique deckbuilder is all about recruiting friends and building forts, and it plays 2-4 players in about 20-40 minutes.
The game box is compact, but it has a lot of neat components in it. The player boards are made of thick cardboard with cutouts to place your pizza, toy and fort tokens in. I love it when player boards do this as it eliminates the accidental swipe of pieces with certain body parts. The cards are glossy, sturdy and colorful, and just a delight to hold in your hand. The game also comes with made-up rule cards and perk cards, which are smaller in size but also made up of the same glossy card stock. Lastly, there’s a scoreboard to keep in the middle of the table and marks the park area for the game.
And then there’s the top-notch artwork from Kyle Ferrin, whose artwork has created the enchanting world found in Leder games. The kid cards come in all types and colors, and they’re are just so fun to play with. I mean, who doesn’t want to play with Puddin? She seems so sassy!
So back to the game. On your turn, you play one card, and sometimes you can add extra cards of the same suit (there are six suits in the game) to improve some actions. The one card you played has a public action, which other players can follow, and a private action, which is something only you can do.
Actions on the card range from gaining resources to put into your stuff or your pack, adding cards to your lookout, recruiting friends, or upgrading your fort. The amount of items that can sit in your lookout or pack depends on the size of your fort.
The goal of the game is to upgrade your fort to a level 5, and you’ll have to spend resources to do so when you use an action card that allows you to upgrade it.
The private or public action can be played in any order, and then players can follow your public action if they spend a card matching the suit of the active card. Once that’s done, the active player recruits a kid card from the park, which always has three face-up cards in it, or from their yard or an opponent’s yard.
Then, all your played cards and your best friends — the kid cards with stars on them that you start with at the beginning of the game — go into your discard pile. The unplayed cards are then placed at the top of your player board, putting them in danger of being recruited by others! There’s something a little heartbreaking about the Rocket Bros being taken by your opponent but that’s sometimes how life goes.
Lastly, you draw five cards from your deck. If you can’t draw five cards, you shuffle your discard pile to make a new draw deck. When it’s your turn again, you first clear out your yard of kid cards not taken by others and place them into your discard pile.
I love the mechanism of following the leader’s action. It allows you to take extra actions when it’s not your turn and reduce the amount of cards left over at the end of your actual turn. Both of these mechanisms — hand management and the follow action — are what elevates Fort from your standard deckbuilder. It keeps all players engaged throughout the entire game.
Fort is based on designer Grant Rodiek’s game SPQF from 2018. I love the retheme and update to it, and I think many others will, too. And even though I’ve only had a chance to play this game as a two-player, the game still had plenty of memorable moments. I can’t wait to get this on table with more people when it’s safe to play with other people again.
Thanks Leder Games for sending me a copy of this game!